Category Archives: Undergraduate

Courses for All IMA Students

Intro to Foods and Food Science (NUTR-UE 85)

Introduction to the foods of various world regions and the techniques used to prepare them through hand-on food preparation, demonstrations, lectures and field trips.

Nutrition & Dietetics (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2023)


NUTR-UE 85-000 (10938)01/23/2023 – 05/08/2023 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Mortillaro, Lourdes


NUTR-UE 85-000 (12408)at Washington SquareInstructed by


NUTR-UE 85-000 (12409)01/23/2023 – 05/08/2023 Tue9:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


NUTR-UE 85-000 (12410)01/23/2023 – 05/08/2023 Tue4:00 PM – 7:00 PM (Late afternoon)at Washington SquareInstructed by


NUTR-UE 85-000 (12411)01/23/2023 – 05/08/2023 Wed9:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


NUTR-UE 85-000 (11672)01/23/2023 – 05/08/2023 Wed1:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by


NUTR-UE 85-000 (12412)01/23/2023 – 05/08/2023 Wed4:00 PM – 7:00 PM (Late afternoon)at Washington SquareInstructed by


NUTR-UE 85-000 (12413)01/23/2023 – 05/08/2023 Thu9:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


NUTR-UE 85-000 (12414)01/23/2023 – 05/08/2023 Tue1:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by

The Archaeology of Climate Change (ANTH-UA 226)

Climate change is one of the greatest challenges facing humankind today and most of the public discourse on this topic focuses on the future. And yet, all of our experience with the natural world lies in the past. This course will delve into some of the issues that arise from contemplating climate change in a historical and human evolutionary perspective: what is humans’ natural environment? How many times did the climate change significantly during human history? Did climate determine the course of human evolution and/or social change? When did humans first begin to tinker with the environment? And finally: what solutions for the future can we glean from our collective historical experience? The course will use primary literature from the fields of archaeology, paleoanthropology, and paleoclimatology to guide students toward a better understanding of climate change at the human scale.

Anthropology (Undergraduate)
4 credits – 15 Weeks

Perception (PSYCH-UA 22)

Carrasco, Heeger, Landy, Pelli. Offered every semester. 4 points. How do we construct a conception of physical reality based on sensory experience? Survey of basic facts, theories, and methods of studying sensation and perception. The major emphasis is on vision and audition, although other modalities may be covered. Represen-tative topics include receptor function and physiology; color; motion; depth; psychophysics of detection, discrimination, and appearance; perceptual constancies; adaptation, pattern recognition, and the interaction of knowledge and perception.

Psychology (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


PSYCH-UA 22-000 (8495)01/24/2022 – 05/09/2022 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Maloney, Laurence


PSYCH-UA 22-000 (8496)01/24/2022 – 05/09/2022 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Little, Pat


PSYCH-UA 22-000 (8497)01/24/2022 – 05/09/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Little, Pat


PSYCH-UA 22-000 (8498)01/24/2022 – 05/09/2022 Tue3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Zhou, Elizabeth


PSYCH-UA 22-000 (8499)01/24/2022 – 05/09/2022 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Kwak, Yuna


PSYCH-UA 22-000 (25982)01/24/2022 – 05/09/2022 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Kwak, Yuna


PSYCH-UA 22-000 (25984)01/24/2022 – 05/09/2022 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Zhou, Elizabeth

Human Evolution (ANTH-UA 2)

Investigates the evolutionary origins of humans. The study of human evolution is a multidisciplinary endeavor involving a synthesis of concepts, techniques, and research findings from a variety of different scientific fields, including evolutionary biology, paleontology, primatology, comparative anatomy, genetics, molecular biology, geology, and archaeology. Explores the different contributions that scientists have made toward understanding human origins and provides a detailed survey of the evidence used to reconstruct the evolutionary history of our own species.

Anthropology (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ANTH-UA 2-000 (7767)09/02/2021 – 12/14/2021 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Higham, James


ANTH-UA 2-000 (7775)09/02/2021 – 12/14/2021 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Gunson, Jessica


ANTH-UA 2-000 (7768)09/02/2021 – 12/14/2021 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Gunson, Jessica


ANTH-UA 2-000 (7769)09/02/2021 – 12/14/2021 Tue8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Galway-Witham, Julia


ANTH-UA 2-000 (7770)09/02/2021 – 12/14/2021 Tue9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Galway-Witham, Julia


ANTH-UA 2-000 (7771)09/02/2021 – 12/14/2021 Tue12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Wang, Xue


ANTH-UA 2-000 (7772)09/02/2021 – 12/14/2021 Tue6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Dudas, Madelynne


ANTH-UA 2-000 (7773)09/02/2021 – 12/14/2021 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Dudas, Madelynne


ANTH-UA 2-000 (7774)09/02/2021 – 12/14/2021 Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Wang, Xue


ANTH-UA 2-000 (26376)09/02/2021 – 12/14/2021 Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Guerra, Jordan

Introduction to Ancient Indian Literature (RELST-UA 335)

An introductory course designed to acquaint students with the great works of the ancient Indian literary tradition, a major part of which was written in Sanskrit. The earliest form of that language, called Vedic Sanskrit, is the language of the Vedic hymns, especially those of the Rig Veda. Sanskrit has had an unbroken literary tradition for over 3,000 years. This rich and vast literary, religious, and philosophical heritage is introduced in this course. In addition, students work with excerpts from the Jain and Buddhist canons written in Prakrits and examples of Tamil poetry. Selections from the Vedic literature, classical drama, epics, story literature, and lyric poetry are studied in English translation.

Religious Studies (Undergraduate)
4 credits – 15 Weeks

Interaction as Art Medium (IMNY-UT 249)

While traditional forms of art such as painting and sculpture only expect intellectual communication with the spectator, interactive arts consider the audience as active participants and directly involve their physical bodies and actions. Interactive art invites its audience to have a conversation with the artwork or even be part of it. Well designed interactions add new meanings to the artwork and enhance effective and memorable communication with the viewer through their magical quality. Artists have achieved interactivity in their art through different strategies based on various technologies. For example, some projects have physical interfaces such as buttons and knobs, some projects react to the audience’s presence or specific body movements, and yet others require collaborations between the audience as part of the interaction process. Some artwork involves interactions that require a long period of time for the engagement. In many of these interactive art projects, interaction methods are deeply embedded into the soul and voice of the work itself. In this class, we will explore interaction as an artistic medium. We will be looking at interactive media art history through the lens of interaction and technology to explore their potential as art making tools. Every 1-2 weeks, you will be introduced to a new interaction strategy along with a group of artists and projects. You will learn about relevant technologies and skills for the interaction strategies and build your own project to be in conversation with the artists and projects. You will also explore and discuss the future of interactions and how interactive art can contribute to innovations in interactions, and vice versa. You will also learn about how to contextualize and articulate your project in an artistic way. The assignments include reading, short writing, hands-on labs, and production assignments. Technical topics covered in class include but are not limited to: physical computing, sensing, and interaction design.

Interactive Media Arts (Undergraduate)
2 credits – 7 Weeks

Sections (Spring 2022)


IMNY-UT 249-000 (22306)03/22/2022 – 05/09/2022 Tue9:00 AM – 11:00 AM (Morning)at Brooklyn CampusInstructed by Song, Yeseul

Introduction to Digital Fabrication (IMNY-UT 252)

Do you want to MAKE THINGS with your computer? Are you an artist, engineer, designer, sculptor or architect? Are you a few of those things? How are 3D scanning and 3D modeling different? What materials should I be using? Should I be 3D printing or CNC-ing this CAD file? What is a Boolean operation and why is it my new best friend? This class will answer all of your questions. Don’t know what any of these things are? This class will answer those questions also. By the end of this course, you will be familiar with all that digital fabrication has to offer. We will cover everything from laser to 3D to CNC. You will learn how to identify which digital fabrication technique works best for your projects. But more than that, you will learn what kinds of questions you should be asking in order to complete a project from start to finish. As technology advances at rapid speeds, digital making machines and software are changing just as fast. So instead of just being taught about the machines of today, you will also be given the tools to teach yourself the machines of tomorrow. Emphasis will be put on learning how to ask the right kind of questions to successfully finish a project. What do you want to make? Let’s make it.

Undergraduate

Pixel by Pixel (IMNY-UT 231)

This class focuses on the art of computer graphics and image processing. We explore the concepts of pixilation, image representation and granularity and the tension between reality and image. Students are introduced to the tools and techniques of creating dynamic and interactive computer images from scratch, manipulating and processing existing images and videos, compositing and transitioning multiple images, tracking and masking live video, compositing and manipulating live video as well as manipulating depth information from Kinect. The class uses Processing and the Java language and also introduces students to shaders and the glsl language.

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


IMNY-UT 231-000 (22308)01/24/2022 – 05/09/2022 Tue,Thu3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Rozin, Daniel

Experimental Photography (IMNY-UT 232)

What are all the ways that you saw or made a photograph this week? How are those ways similar and different? How do those pictures function in your life and in society? What is a photograph? This course repeatedly asks these questions by using emerging computational tools to design alternative forms of making and interacting with photographs. The forms and applications of these tools, such as those for creative coding, physical computing, and machine learning, are explored weekly in technical tutorials and hands-on workshops. These are informed by discussions of critical debates in photography and various practitioners working with photographs, past and present. The homework includes readings, short writing responses, and photography assignments. Prerequisites: Comm Lab: HyperCinema (or similar coursework exploring communication and storytelling with digital tools) and New York’s IMA Creative Computing (or similar coursework with creative coding using the p5.js JavaScript library and programming for physical computing using Arduino microcontrollers). Note that prior experience with physical computing using the Arduino platform is required for this course. Please feel free to contact the instructor if you have any questions about the course.

Undergraduate

Critical Experiences (IMNY-UT 206)

“​​Critical Experience is an experiential journey through a research driven art practice rooted in care, community, and somatic inquiry. This class is based on the premise that there are many ways to know things and we can draw upon these ways of knowing and our desire to know in order to nurture a creative practice grounded in research, clear intention, and a critical lens. Critical here means: discerning, eager to participate differently, cast new light on, re-examine, course-correct. You will be guided through traditional research methods (library and interview techniques, citations, informal ethnographies) and experience design while also being asked to cultivate intentional awareness of your own positionalities, communities, personal strengths, emotions, and desires through experimentation, hunch following, rituals, and contemplative practices.This class was created for or artists/designers who are interested in participation/interaction and its relationship to social practice, critical design, and change-making as well as individuals curious about knowing what moves them. Why experience? The work in this class will be looked at through the lens of its ability to transform (a user, participant, audience, viewer). Interactivity is one way of doing that, but through the lens of experience design, all art is temporal and embodied.”

Undergraduate

Chatbots for Art’s Sake (IMNY-UT 233)

This class aims to repurpose existing chatbot technologies and use them for the sake of art. The class is twofold, students will engage in labs and workshops to learn and practice different techniques— such as p5.js, p5.speech, RiveScript, RiTa, and Alexa Skills—to create functional chatbots. They will also participate in lectures and discussions that look at the different roles Artificial Intelligence plays in human society, including but not limited to authority, companions, or simply reflections of the humans it interacts with.

Undergraduate

Collective Narrative (IMNY-UT 286)

This two-point workshop is centered on the examination and creation of collective storytelling environments. We will examine a wide-range of storytelling spaces including participatory and user-generated environments, site-specific works, community based arts practices, and transmedia storytelling. Weekly assignments, field trips, and student presentations.

Interactive Media Arts (Undergraduate)
2 credits – 8 Weeks

Sections (Spring 2022)


IMNY-UT 286-000 (22301)01/24/2022 – 03/21/2022 Fri9:00 AM – 11:00 AM (Morning)at Brooklyn CampusInstructed by Petit, Marianne

Big Spaces (IMNY-UT 226)

If so much of life is circumstance, being in a certain place at a certain moment in time… Can we shape a life or at least a few brief moments of a life by designing the circumstances in which that life inhabits a space? In this course, we will treat space as a time-based medium and ask how interactive spaces can generate narratives that are lived rather than told. We will do so by interrogating four so-called “space-narrative” forms: Wandering The Desert, Processions, Circles and Territories. Through play, discussion and hands-on workshopping of both technical topics and ideas we will ask and attempt to answer some of the following questions: What constitutes a space? How do we experience a space over time? How does space shape our experience of time? How can space form a personal narrative? Media outputs we will employ include: lights, projection and sound. Interaction input sources will come from cameras and microphones. We will use p5.js, websockets and node.js for real-time interaction. Class time will be split between group improvisation exercises, playing with and critiquing examples and translating design strategies into code and logic.

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


IMNY-UT 226-000 (22297)01/24/2022 – 05/09/2022 Fri12:00 AM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by Yin, Yue

Paper Art: History & Practice (IMNY-UT 246)

Beginning with the invention of paper, the paper craft movement has roots on all continents. This course is divided into several subject areas: the history of paper and paper making, paper folding, paper cutting, paper engineering, paper automata, and the contemporary DIY electronics and paper craft moment. Each subject area has associated readings, a short research presentation on international traditions and forms, several hands-on mechanical exercises, and one individual creative exercise.

Interactive Media Arts (Undergraduate)
2 credits – 7 Weeks

Sections (Spring 2023)


IMNY-UT 246-000 (21988)03/24/2023 – 05/05/2023 Fri9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Petit, Marianne

Renaissance Art (ARTH-UA 9005)

Credits: 4
Duration: 14 Weeks
Dates: Tue

This course is an introduction to Renaissance Art by exploring in depth the historical, political and cultural evolution of Italy and Europe between the 14th and the 15th centuries. This overview will be not confined to works of art but will include social and patronage issues – i.e. the role of the guilds, the differences in private, civic and church patronage – that affected the style, form and content of the Italian rich artistic output, which reached a peak often nostalgically referred to by later generations as the “golden age”. Themes such as patronage, humanism, interpretations of antiquity, and Italian civic ideals form a framework for understanding the works of art beyond style, iconography, technique and preservation. The course analyzes the historical and social background of the beginning of the Renaissance during the 14th century and the impact of patronage on art. It then focuses on the early 15th century art in Italy and Europe and deals with the Medici Family’s age. Lastly it analyzes the ‘golden Age’ of the Renaissance, specifically focusing on Verrocchio, Botticelli, Perugino and Ghirlandaio. By the end of this course, students gain a thorough knowledge of the Italian and European Renaissance Age, developing practical perception and a confident grasp of the material, understanding the relationship between both historical and artistic events and valuing the importance of patronage. As the Renaissance works are often still in their original physical settings, during field-studies to museums and churches in Florence students will have a unique opportunity to experience the works as their original viewers did and as their creators intended.

Art History (Undergraduate)
4 credits – 14 Weeks

Immersive Arts (INTM-SHU 257)

This course aims to provide students with the means to understand immersive media experiences, and conduct experiments from both a practical and a theoretical perspective. The course consists of lectures, research, discussion and studio-based practice. Students will learn to produce stereoscopic – 3D images and photogrammetric 3D models, utilize multi-channel video and sound systems, and be introduced to the Unity game engine and VR hardware. For the final project, students produce VR environments in experimental and meaningful ways. Prerequisite: None. Fulfillment: IMA/IMB elective.

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


INTM-SHU 257-000 (17304)09/05/2022 – 12/16/2022 Tue9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Her, Yun

E-textiles (INTM-SHU 187T)

Electronic Textiles spans the worlds of craft, electronics, and computing. We will build skills in the often surprising world of using soft, stretchy or low tech materials where one might have expected hard, dimensionally stable, or high tech materials and vice versa. Weekly projects will have requirements for craftsmanship and design, and will build skills in integrating electronics and computing with soft items and wearables, making sensors and displays, tailoring and costuming, and creating your own materials. You will gain familiarity with materials and with hand and machine crafting skills. Weekly readings for discussion will be required, and presentations and guest speakers will offer you ideas and critical challenges. Pre-req: None. Fulfillment: IMA/B Elective

Interactive Media Arts (Undergraduate)
2 credits – 8 Weeks

Sections (Spring 2022)


INTM-SHU 187T-000 (23466)01/24/2022 – 03/18/2022 Thu3:00 PM – 6:00 PM (Late afternoon)at ShanghaiInstructed by Minsky, Margaret

Intro to Movement Practices (INTM-SHU 203T)

In this course we combine both analytic and embodied learning about human movement practices. We will learn selected computational and physical movement sensing techniques (webcam-based, wearable-based, and commercial motion capture technologies). We will combine guest and student-led presentations and activities that involve us in movement while learning structures and history of selected movement practices such as dance and circus arts. We will do four sprint projects of approximately one week in length (each semester projects differ, but may include examples such as PoseNet/MoveNet, Creating a Fitness Tracker, Rhythm Game, Non-humanoid MoCap avatars), alternating with work on a class choreographic project and individual research and writing of a paper on a movement practice. Prerequisite: Creative Coding Lab or equivalent programming experience. Fulfillment: IMA/B Elective.

Interactive Media Arts (Undergraduate)
2 credits – 8 Weeks

Sections (Spring 2022)


INTM-SHU 203T-000 (23467)03/21/2022 – 05/13/2022 Thu3:00 PM – 6:00 PM (Late afternoon)at ShanghaiInstructed by Minsky, Margaret

Machine Learning Fundamentals (INTM-SHU 258)

An introductory course to machine learning aimed at a hands-on engagement and development of an intuitive understanding of related techniques and effects. The course uses the JavaScript language, and the ml5.js and p5.js frameworks to introduce the theory and application of machine learning algorithms. In exercises and assignments, students will experiment with building, using and critiquing machine learning models and datasets. Readings and discussions will cover relevant issues and frame the practice. This course builds on an existing practice of computer programming. Weekly assignments are required. Prerequisite: INTM-SHU 103 Creative Coding Lab Fulfillment: IMA/IMB elective.

Interactive Media Arts (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


INTM-SHU 258-000 (23469)01/24/2022 – 05/13/2022 Tue,Thu4:00 PM – 6:00 PM (Late afternoon)at ShanghaiInstructed by Haider, Gottfried

Responsive Environments: Designing Interactive, Sentient, and Intelligent Spaces (INTM-SHU 138)

In this course, students focus on the study and development of responsive environments, framed within a contextual and critical exploration of the architectural space as a cultural, social and technological phenomenon, and also on the application of practical scenarios for interaction, sentience, and intelligence. Through the making of creative media designs and physical prototypes, students aim to demonstrate how our habitats/spaces/architectures can facilitate novel frameworks for experiencing and living. Prereq for INTM-SHU 138 is Creative Coding Lab OR Interaction Lab OR Application Lab OR Media Architecture Fulfillment: IMA/IMB Elective

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


INTM-SHU 138-000 (17298)09/05/2022 – 12/16/2022 Mon1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Didakis, Stavros