Credits: 4
Duration: 15 Weeks
Dates: Wed
This course examines the political movement of queer and transgender artists and programmers who are creating games and computational media. Throughout the semester, we read work by queer, trans, and feminist scholars and designers and play the games they created in order to situate today’s queer and trans games movement within the histories, contributions, and politics of queer and trans people and people of color. How might we re-imagine the radical potentiality of video games and software by centering game studies on queer and trans life, history, and politics?
Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks
Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed
This course examines the role of media in the history of empires and revolutions and the history of media empires. It focuses on the investment in media forces by both empires and revolutions, and the tendency of media to form empires that are subject to periodic ’revolution’ in the marketplace with the contexts of colonization, decolonization and globalization.
Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks
Credits: 3
Duration: 15 Weeks
Dates: Wed
Credits: 3
Duration: 15 Weeks
Dates: Wed
Designing a successful interactive experience or software system takes more than technical savvy and vision–it also requires a deep understanding of how to serve people’s needs and desires through the experience of the system, and knowledge about how to weave this understanding into the development process. This course introduces key topics and methods for creating and evaluating human-computer interfaces/digital user experiences. Students apply these practices to a system of their choosing (I encourage application to prototype systems that students are currently working on in other contexts, at any stage of development). The course builds toward a final write-up and presentation in which students detail how they tackled HCI/user experience design and evaluation of their system, and results from their investigations. Some experience creating/participating in the production of interactive experiences/software is recommended.
Computer Science (Undergraduate)
3 credits – 15 Weeks
Credits: 4
Duration: 14 Weeks
Dates: Mon
Auto Fictions is a studio class focusing on the creation of immersive, multi-path and interactive experiences based on personal narrative. Documentary art has included the art of installation for decades, but new technologies have given artists affordable tools that allow them to rapidly prototype and then refine immersive media experiences. Auto Fictions is an interdepartmental course that may include students from Film, ITP and Theater disciplines. Students will create production teams. Each team will make a project and each student will help the other create their work through intensive collaboration. The intention here is to practice collaboration across disciplines, methods, values, and artistic cultures to create a work of immersive fiction based on materials gathered from the past, captured or created in the present and/or imagined for the future. We will look at several possible approaches to the creation of immersive media works. Including multiplexing software programs. Students with the requisite knowledge in these tools or gaming engines with similar capabilities may use them for the creation of their works. But it is not required. There may be an opportunity for building intuitive interactivity into some of the experiences. In response to the Covid-19 pandemic we will be exploring how to adapt our working methods and our work itself to these conditions as they develop. The goal of the course will be to physically realize the works but to do that we will go through a detailed comprehensive design, planning and budgeting process so that if conditions permit all aspects of the work will be fully created or planned and ready to build. If conditions permit, we will meet one day at the beginning of the semester to install and introduce the platform, create teams, and review the assignment. Otherwise we will meet online and begin work there. Students will be provided with access to online tutorials for relevant software and systems.
Interactive Telecommunications (Graduate)
4 credits – 14 Weeks