The Code of Music (IMNY-UT 222)

“In this course, students learn how to create musical systems –pieces that incorporate randomness, interact with their listeners, or evolve over time, in the browser. We will start by creating audiovisual instruments and sample-based interactive songs, as students review their p5.js skills and are introduced to the Tone.js music library. Then, we will turn to a structured exploration of the elements of music, focusing on rhythm, melody, timbre, and harmony. For each, we will hold listening sessions, represent and manipulate the element in code, and interact with it via a range of existing interfaces. Students will explore the possibilities that computation and interactivity open up by designing and implementing a series of interactive studies. The last few weeks of the semester will be dedicated to introducing algorithmic composition techniques such as Markov Chains and Neural Networks. During this time, students will also develop their final project: an interactive/generative musical piece that builds on their previous classwork. Throughout the course, students are encouraged to bring in their musical tastes and interests into the classroom. This class is a good fit for students who are interested in: – Creating interactive music pieces and digital instruments. – Deepening their understanding of how music works. All musically-curious students are welcome: previous experience with music and audio will be useful, but is not required. – Continuing to develop coding skills. Creative Coding or equivalent programming experience is required.”Prerequisite: Creative Computing (IMNY-UT 101)

Undergraduate

Causal Inference (DS-UA 201)

Causal Inference provides students with the tools for understanding causation, i.e., the relationship between cause and effect. We will start with the situation in which you are able to design and implement the data gathering process, called the experiment. We will then define causation, identify preconditions required for A to cause B, show how to design perfect experiments, and discuss how to understand threats to the validity of less-than-perfect experiments. In this course, we will cover experimental design and then turn to those careful approaches, where we will consider such approaches as quasi-experiments, regression discontinuities, differences in differences, and contemporary advanced approaches.

Data Science (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2020)


DS-UA 201-000 (20565)01/27/2020 – 05/11/2020 Wed,Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Strezhnev, Anton


DS-UA 201-000 (20567)01/27/2020 – 05/11/2020 Mon2:00 PM – 2:00 PM (Early afternoon)at Washington SquareInstructed by


DS-UA 201-000 (20568)01/27/2020 – 05/11/2020 Wed11:00 AM – 11:00 AM (Morning)at Washington SquareInstructed by

After Us: Post-human Media (INTM-SHU 139T)

Ours is a time of unceasing image production. CCTV cameras wrap around the planet, machines make visual learning sets for other machines, hundreds of billions of hours of video material is livestreamed online every year, artists speculate about the possibility of making virtual reality for animals, and seemingly natural phenomena such as climate change can only be apprehended through risk simulations and data visualisations. Simultaneously, from deep fakes to computergenerated influencers and webcam models, digital images without real-life referents are set to become a part of social life, posing questions about the agency of media makers and consumers in an increasingly simulated world. Contemporary visual culture is not made by humans alone and sometimes not even meant for human eyes. What are we to make of aesthetics when they become automated? How can human collectives be thought from the perspective, or collaborate with, the semi-autonomous technological systems around us? What kind of conceptual capacities do we need to be able to think about the future of such media globally, and in specific geographical locations? In this class, we will explore the shi< that media theory and philosophy of technology have made towards the inhuman. From biometrics, insect media, and eco-media to so<ware art, augmented reality, and satellite imagery, we are witnessing a paradigm change in how we think about the relationship between human, animal, and machine agency in visual culture. Looking at a variety of contemporary media objects, we will read state-of-the-art theory, write a research paper, and collaborate on a post-human media studies syllabus spanning texts and objects from across the globe.

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2020)


INTM-SHU 139T-000 (23410)02/03/2020 – 05/15/2020 Mon9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by

Extended Perception (INTM-SHU 138T)

Utilizing technological and scientific research / case studies / artifacts, this class introduces students to the topic of enhanced / extended perception and how technological augmentation allow us to sense and perceive alternative layers of our surrounding world, reconfiguring our understanding of what reality really is. Students will be asked to develop their own prototypes that demonstrate a conceptual or functional outcome on how perception can be extended, enhanced, or even hacked.

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2020)


INTM-SHU 138T-000 (23245)02/03/2020 – 05/15/2020 Mon9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Didakis, Stavros

Fame (MCC-UE 9346)

Credits: 4
Duration: 14 Weeks
Dates: Mon

Fame, notoriety, renown – the desire to be recognized and immortalized — is the most enduring and perhaps most desirable form of power. Culture, commerce, politics, and religion all proffer promises of fame – whether for fifteen minutes or fifteen centuries. What is fame? Why do people want it? How do they get it? What can they do with it? Drawing on texts from history, ethnography, theory, literature, philosophy, and contemporary media, this course reflects on the ethics, erotics, pragmatics and pathologies of fame.

Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks

Fashion and Power (MCC-UE 9345)

Credits: 4
Duration: 14 Weeks
Dates: Mon
Credits: 4
Duration: 14 Weeks
Dates: Mon

This course examines fashion both from its diffusion in a globalized society, and as a form of communication and culture. We will examine how fashion has been valued through social sciences – history and sociology on the one hand, and economy on the other hand, from its production to its consumption. The course will address fashion in terms of issues of consumerism and sustainability in a post-industrialized society.

Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks

Disability, Technology and media (MCC-UE 1026)

Credits: 4
Duration: 15 Weeks
Dates: Mon

This course examines the significance of technology to the definition and experience of disability; the relationship between disability and new media; the politics of representation; and debates between disability studies and media studies. Topics include biomedical technology; “assistive technology”; cyborgs and prostheses as fact and metaphor; inclusive architecture and design; visual rhetorics of disability in film and photography; staring and other practices of looking; medical and counter-medical performance; media advocacy, tactical media, and direct action.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Creative Fundraising (OART-UT 1093)

Credits: 4
Duration: 15 Weeks
Dates: Mon

This course will cover both traditional and non-traditional financing and fundraising in the worlds of entertainment and the arts. Although our focus will be on the film world (with an emphasis on feature films), we will take occasional forays into the worlds of television, theatre, and music. We will also look at product financing. The goal of the course is to provide students with a framework for understanding the dynamics (as well as the specific routes) to raising funds for artistic endeavors. Many entertainment projects require significant capital before they can be realized. The negotiation and structuring of these deals may be a humbling experience, fraught with compromises that affect creative control over the final product. Producers need knowledge of financing tools and structures, an understanding of current economics driving the business, and skills in understanding new technologies and trends in funding. At its core, the course will help students develop a general understanding of fundraising and financing in the world of entertainment and refine the skills necessary to develop proposals that allow them to one day realize a creative vision.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Minds and Machines (PHIL-UA 9005)

An introduction to philosophy through the study of issues in cognitive science. Topics may include the conflict between computational and biological approaches to the mind; whether a machine could think; the reduction of the mind to the brain; connectionism and neural nets. Gives training in philosophical argument and writing.

Philosophy (Undergraduate)
4 credits – 14 Weeks

Sections (Fall 2025)


PHIL-UA 9005-000 (11094)09/01/2025 – 12/09/2025 Mon9:00 AM – 12:00 AM (Morning)at NYU Paris (Global)Instructed by De Vignemont, Frederique

Introduction to Microeconomics (ECON-UA 2)

Prerequisite: Algebra and Calculus (MATH-UA 9) or equivalent. Focuses on individual economic decision-makers—households, business firms, and government agencies—and how they are linked together. The emphasis is on decision making by households and firms and how these decisions shape our economic life. Explores the different environments in which businesses sell their products, hire workers, and raise funds to expand their operations; the economic effects of trade between nations; and the effects of various government policies, such as minimum-wage legislation, rent controls, antitrust laws, and more.

Economics (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


ECON-UA 2-000 (7984)01/24/2022 – 05/09/2022 Mon,Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Paizis, Andrew · Choksi, Keval · Galindo, Jimena · Bhatta, Rahul


ECON-UA 2-000 (7985)01/24/2022 – 05/09/2022 Fri8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Choksi, Keval


ECON-UA 2-000 (7986)01/24/2022 – 05/09/2022 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Choksi, Keval


ECON-UA 2-000 (7987)01/24/2022 – 05/09/2022 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Galindo, Jimena


ECON-UA 2-000 (7988)01/24/2022 – 05/09/2022 Fri12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Galindo, Jimena


ECON-UA 2-000 (7989)01/24/2022 – 05/09/2022 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Bhatta, Rahul


ECON-UA 2-000 (7990)01/24/2022 – 05/09/2022 Wed6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Bhatta, Rahul


ECON-UA 2-000 (7991)01/24/2022 – 05/09/2022 Tue,Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Bhiladwall, Maharukh · Nguyen, Phuong Linh · Lee, Jiwon · Ishmaeva, Guzel


ECON-UA 2-000 (7992)01/24/2022 – 05/09/2022 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Nguyen, Phuong Linh


ECON-UA 2-000 (7993)01/24/2022 – 05/09/2022 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Nguyen, Phuong Linh


ECON-UA 2-000 (7994)01/24/2022 – 05/09/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Lee, Jiwon


ECON-UA 2-000 (7995)01/24/2022 – 05/09/2022 Fri4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Lee, Jiwon


ECON-UA 2-000 (7996)01/24/2022 – 05/09/2022 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Ishmaeva, Guzel


ECON-UA 2-000 (7997)01/24/2022 – 05/09/2022 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Ishmaeva, Guzel

Intro to Psychology (PSYCH-UA 1)

Amodio, Coons, Marcus, Phelps. Offered every semester. 4 points. Fundamental principles of psychology, with emphasis on basic research and applications in psychology’s major theoretical areas of study: thought, memory, learning, perception, personality, social processes, development, and the physiological bases of psychology. Included in the class is direct observation of methods of investigation through laboratory demonstrations and by student participation in current research projects.

Psychology (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


PSYCH-UA 1-000 (8464)01/24/2022 – 05/09/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Cimpian, Andrei · Qu-Lee, Jennie


PSYCH-UA 1-000 (8465)01/24/2022 – 05/09/2022 Mon8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8466)01/24/2022 – 05/09/2022 Tue11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8467)01/24/2022 – 05/09/2022 Mon12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (8468)01/24/2022 – 05/09/2022 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8469)01/24/2022 – 05/09/2022 Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8470)01/24/2022 – 05/09/2022 Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8471)01/24/2022 – 05/09/2022 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8472)01/24/2022 – 05/09/2022 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8473)01/24/2022 – 05/09/2022 Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8474)01/24/2022 – 05/09/2022 Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (8475)01/24/2022 – 05/09/2022 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Van Bavel, Jay · Dumitru, Oana


PSYCH-UA 1-000 (8476)01/24/2022 – 05/09/2022 Tue9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8477)01/24/2022 – 05/09/2022 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (8478)01/24/2022 – 05/09/2022 Mon8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8479)01/24/2022 – 05/09/2022 Tue2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (8480)01/24/2022 – 05/09/2022 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (8481)01/24/2022 – 05/09/2022 Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8482)01/24/2022 – 05/09/2022 Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (8731)01/24/2022 – 05/09/2022 Fri12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (8988)01/24/2022 – 05/09/2022 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (9067)01/24/2022 – 05/09/2022 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (10591)01/24/2022 – 05/09/2022 Mon9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


PSYCH-UA 1-000 (10595)01/24/2022 – 05/09/2022 Fri12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (25978)01/24/2022 – 05/09/2022 Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


PSYCH-UA 1-000 (25980)01/24/2022 – 05/09/2022 Mon12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by

Performative Avatars (IMNY-UT 284)

Whether it’s through photo realistic scans found in current-gen video games or the cartoonish and low-fi aesthetic of Bitmoji there is no limit to ways in which the body and the self are represented in digital spaces. This 2-credit class will look at how avatars have been historically used in the realm of art, commerce, and entertainment and utilize existing avatar creation tools to develop projects that examine identity, body politics, and contemporary performance. In class, we will cover the basics of Unreal Engine, photogrammetry, 3D scanning, and model rigging although students will be encouraged to use existing skill sets and creative thinking to complete some of the smaller week-by-week assignments. The class will culminate with a short performance, small installation or single/multi-channel video piece using one or more of the techniques covered in class. This can be a solo project or a group project. In this class students will: – Explore how avatars can be utilized in your creative practice – Gain an introductory understanding of Unreal Engine, photogrammetry, model rigging, and 3D scanning. – Learn how to recontextualize digital spaces for the purposes of art, installation, and performance. – Broaden your thinking of what performance can be, both in a physical setting and digital setting. – Think critically about how physical bodies inhabit digital spaces and how the hardware and software we use reinforces the acceptance and value of certain kinds of bodies.

Interactive Media Arts (Undergraduate)
2 credits – 7 Weeks

Sections (Spring 2022)


IMNY-UT 284-000 (22291)03/22/2022 – 05/09/2022 Mon11:00 AM – 1:00 PM (Morning)at Brooklyn CampusInstructed by Romein, Matt

Critical Data & Visualization (INTM-SHU 232)

Data is at the heart of the increasing role technology has in our lives. Data collection and algorithmic processing are not only central to recent technical breakthroughs such as in AI and automation but have created new economic paradigms where data equals value and shape political approaches to power and control. Decisions based on algorithms affect society at large whether it’s changing the way we transport and distribute goods, or influencing the things we buy, the news we read or even the people we date. The *world* that algorithms *see* is data. For the average person, however, data is seldom more than an abstract idea. So what exactly is data? How is value extracted from it? And why should we care? How can we ethically balance the positive uses of data-driven systems with the threats they pose to discriminate and infringe basic human rights? This class seeks to untangle some of these issues practically and theoretically. Each week will include a lecture introducing contemporary theorists, artists, groups, and in-class discussions or exercises. Potentially there will be a guest speaker, too. Topic sections may include surveillance and privacy, data journalism and activism or automation and machine bias. What we cover will be complemented by reading and research assignments. The other half of the week is a programming lab in which you will learn the fundamentals of web-based data visualization using JavaScript. Programming assignments will allow you to further practice what we learn. Throughout the semester, you will work on three main visualization projects that are inspired by the theoretical subjects that we cover. The form of these projects will usually be a website. Successful projects feature data visualizations that are both playful as well as effective in conveying information and a reflection that links the practical work to the theoretical learnings. Prerequisite: Interaction Lab, Communications Lab or Application Lab

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2019)


INTM-SHU 232-000 (21436)09/02/2019 – 12/13/2019 Mon,Wed1:00 PM – 2:00 PM (Early afternoon)at ShanghaiInstructed by

Acoustic Ethnography of the Yangtze Delta (INTM-SHU 268)

We live in a world immersed in sound yet we rarely attend to how sound can reflect our social structure or reveal cultural meaning. This course introduces students to acoustic ethnography, soundscape studies and narrative, non-narrative audio storytelling. We will gather and analyze the acoustic environment of China, using recorded sounds to create ethnography through text and sound. Ethnography (literally, “culture-writing”) is both the act of gathering data about culture through observation and interviews as well as the practice of writing analytically about cultural difference. Visual ethnography incorporates the analysis of visual and material aspects of our social environment into creative, multimedia rich projects. With an ethnographic approach to sound, we will document the rich tapestry of sounds around us in the context of the Yangtze River Delta region and think about how this conveys China’s culture, society and history. Through lectures, discussion, readings, listening assignments, field studies and projects, we will re-learn how to listen, observe and record the sounds in our environment. We will study Chinese sound art and Chinese cultural productions in music, film, television and multimedia installation. We will contextualize Chinese sound art against major theoretical approaches to sound including archives and preservation, form versus content, and social studies of science. Students will work collaboratively or individually on a final project that combines sound recording and production, to create an ethnographic analysis of an aspect of social and cultural life in the Yangtze River Delta region. Students will gain experience in gathering ethnographic data and they will transform it into an analytical or creative project integrating sound art and text. Prior knowledge of sound editing and Chinese language is not required. Prerequisite: None

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2019)


INTM-SHU 268-000 (21433)09/02/2019 – 12/13/2019 Mon2:00 PM – 5:00 PM (Early afternoon)at ShanghaiInstructed by Lee, Leksa

Programming Design Systems (INTM-SHU 223)

Programming Design Systems is a course focused on the intersection between graphic design and code. Class time is divided between design topics like form, color, grid systems, and typography, and more computational topics like randomization, repetition, transformation and generative form. The students work to write software that abstract design theories into the code, and show the work in class for design critique. Weekly readings include relevant writings from the history of graphic design, articles from the history of computation, and everything in between. The class aims not only to teach the students how to create designs via code, but also to have something interesting to say about it. The course is based on the Programming Design Systems book, and more background info can be found in the book’s introduction. Prerequisite:Communications Lab

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2019)


INTM-SHU 223-000 (18304)09/02/2019 – 12/13/2019 Mon,Wed4:00 PM – 5:00 PM (Late afternoon)at ShanghaiInstructed by

Creative Learning Design (INTM-SHU 236A)

In this course, students will work in teams to design digital learning resources and experience designs at the intersection of music, coding, arts, and technology. The course will begin with an introduction to emerging trends in learner engagement and design-based research, especially related to web- and mobile-based musical experiences and principles of making music with new media. Innovations in and applications of musical creativity, interactive technologies, user-centered design & engagement, scaffolded learning, creative learning, pedagogies of play and making, and educational entrepreneurship in Chinese contexts will also be explored. The market for creative educational experiences in afterschool settings for youth in China is exploding. For-profit educational service companies are competing and searching for differentiated, learning experiences in music, coding, and creative project based learning that will attract high-paying parents looking for the best supplemental education for their children. This practical, hands-on course will explore questions such as: How can we design engaging, creative learning experiences that are relevant to the cultural goals and needs of today’s youth in China, while laying the foundation for creative learning for the workforce of tomorrow? What are engaging, effective creative learning resources, and how are they best implemented in Chinese learning settings? How can we take advantage of young people’s near ubiquitous love of music and technology to facilitate creative learning? Students will work together in teams and paired with a partner audience of learners and teachers in Shanghai drawn from local and regional international schools (e.g. Alibaba’s Cloud Valley), local afterschool programs (e.g., Music Lab), and cultural partners (e.g., Shanghai Symphony). Together they will assess the needs and opportunities of partner students and teachers, and engage in a two-stage iterative and reflective co-design process prototyping custom learning resources and experience designs with their partner end users. At the end of the course, students will present and demo their learning resources as part of a public showcase to an external audience of partners, educators, technologists, musicians, entrepreneurs, and experience designers in Shanghai. Prerequisites: None.

Interactive Media Arts (Undergraduate)
4 credits – 6 Weeks

Sections (Summer 2019)


INTM-SHU 236A-000 (4149)07/08/2019 – 08/16/2019 Mon,Wed1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Ruthmann, Alex

Language & Society (LING-UA 15)

Considers contemporary issues in the interaction of language and society, particularly work on speech variation and social structure. How social factors affect language. Topics: language as a social and political entity; regional, social, and ethnic speech varieties; bilingualism; and pidgin and creole languages.

Linguistics (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


LING-UA 15-000 (20304)01/24/2022 – 05/09/2022 Tue,Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Davidson, Lisa · MacKenzie, Laurel


LING-UA 15-000 (20305)01/24/2022 – 05/09/2022 Mon11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Repetti-Ludlow, Chiara


LING-UA 15-000 (20306)01/24/2022 – 05/09/2022 Mon12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Pena, Jailyn

Quantitative Reasoning: From Data to Discovery (CORE-UA 9111)

Today’s technology enables us to collect massive amounts of data, such as images of distant planets, the ups and downs of the economy, and the patterns of our tweets and online behavior. How do we use data to discover new insights about our world? This course introduces ideas and techniques in modern data analysis, including statistical inference, machine learning models, and computer programming. The course is hands-on and data-centric; students will analyze a variety of datasets, including those from the internet and New York City. By the end of the course, students will be able to (1) apply quantitative thinking to data sets; (2) critically evaluate the conclusions of data analyses; and (3) use computing tools to explore, analyze, and visualize data. Throughout the course, we will also examine issues such as data privacy and ethics

College Core Curriculum (Undergraduate)
4 credits – 14 Weeks

Sections (Fall 2022)


CORE-UA 9111-000 (18965)09/01/2022 – 12/07/2022 Mon12:00 AM – 3:00 PM (Early afternoon)at NYU Accra (Global)Instructed by


CORE-UA 9111-000 (22967)at NYU Accra (Global)Instructed by