Responsive Environments: Designing Interactive, Sentient, and Intelligent Spaces (INTM-SHU 138)

In this course, students focus on the study and development of responsive environments, framed within a contextual and critical exploration of the architectural space as a cultural, social and technological phenomenon, and also on the application of practical scenarios for interaction, sentience, and intelligence. Through the making of creative media designs and physical prototypes, students aim to demonstrate how our habitats/spaces/architectures can facilitate novel frameworks for experiencing and living. Prereq for INTM-SHU 138 is Creative Coding Lab OR Interaction Lab OR Application Lab OR Media Architecture Fulfillment: IMA/IMB Elective

Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


INTM-SHU 138-000 (17298)09/05/2022 – 12/16/2022 Mon1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Didakis, Stavros

Introduction to Media Industries and Institutions (IMBX-SHU 106)

The traditional understanding of media industries reminds us of mass media such as TV, radio, newspaper etc. Digital technologies, however have reshaped how media is made, consumed, and comprehended by increasingly fragmented audience groups. Self-made public accounts, search-based video streaming platforms, and social media apps refreshed our vision of media and challenged the existing ways of running a successful media. How to develop a thorough understanding of the rapidly changing market? This course is an introduction to the media industries, with a particular focus on the institutional forces (i.e., market structures, law and regulation, technological advancement, and audience dynamics) that shape the content and forms of emerging media. Combining lectures and guest talks, this class will make sense of the key concepts, professional terms, and business logics embedded in the production and operation of the global media industries. Furthermore, we will take case studies approach to examining the economic and social influences of media companies in specific contexts, particularly China, U.S., and U.K. These knowledge, together with the analytical skills that the students will acquire through in-class discussions, will allow them to comprehend and cope with the interplay among technology, market forces, and regulators in a wide array of media companies, including television, film, news, social media, video streaming, and the media-related tech businesses. Prerequisite: None. Fulfillment: IMB major Emerging Media Foundation course or IMB major IMA/IMB elective.

Interactive Media and Business (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


IMBX-SHU 106-000 (21279)02/03/2025 – 05/16/2025 Mon12:00 AM – 3:00 PM (Early afternoon)at ShanghaiInstructed by Froehlich, Fabian

Entrepreneurship Experienced (IMBX-SHU 232)

This practical course will introduce students with knowledge and tools to quickly iterate, validate and gauge business ideas. The course will explore questions such as: How can we validate an opportunity? What is a “value proposition” and how critical is it? What are the most popular business models and can new ones be invented? Why are investors constantly looking for “Product Market Fit”? Why do “Customer Cost of Acquisition” and “Lifetime Value” matter? The course will also provide an opportunity to apply these newly learned methodologies with two projects during the term of the class. The fourteen weeks classes will be divided into two projects where students will work in teams. One project will be focusing on the Chinese market, whereas the second one will be targeting the North American market. For both projects, teams will be experimenting with customers’ feedback, iterating business propositions and identifying key traction factors. At the end of each project, students will present and demo their business idea to their peers and an external audience of entrepreneurs/ business managers in Shanghai. Prerequisite: None Fulfillment: IMA Major Electives; IMB Major Business Elective/Interactive Media Elective; Business and Finance Major Non-Finance Electives; Business and Marketing Major Non-Marketing Electives.

Interactive Media and Business (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


IMBX-SHU 232-000 (17970)01/24/2022 – 05/13/2022 Mon9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Chou, Gabrielle

Digital Audio Workstations: Logic (REMU-UT 1021)

During this course, students will acquire an in-depth, theoretical and practical knowledge of Digital Audio Workstations using the industry standard Logic Pro software through a weekly, lab-based workshop. Each class will be a combination of lecture and immediate application. An emphasis will be placed on getting to know Logic Pro, getting inside Logic Pro, creating sessions, working with media in sessions, audio recording, audio editing, file management techniques, MIDI recording, editing techniques, mixing techniques, backups and stereo mix-down.

Undergraduate

Visual Effects and Compositing (FMTV-UT 1143)

Visual Effects and Compositing is a lecture and workshop course that covers the application and practical creation of 2D (greenscreen, color correction, morphing etc.)and integration of existing 3D (CGI, animation, virtual sets etc.) visual effects. The assignments will require students to explore how to create, manipulate and combine 2D and 3D images seamlessly.

Undergraduate

Podcasting Workshop (FMTV-UT 1006)

The narrative non-fiction podcast is one of the most popular and creative formats in the audio space, due to the critical success of shows like Serial, 99% Invisible, Ear Hustle, and many more. Although they are challenging to produce, these shows bring a unique blend of intimacy and urgency to the media landscape. This workshop is for those who want to learn the basics of long-form, narrative audio storytelling. Students will go through the editorial steps of pitching, recording, writing and producing a completed episode in a documentary-style format. We’ll work on interview and writing techniques, developing your voice and creative ways of editing sound. Students will also create a podcast pitch deck to support their episode and explore ways to market, distribute, and monetize a narrative podcast.

Undergraduate

Clicks, Likes, and Tweets: Behavioral Addiction in the Digital Space (CAMS-UA 503)

Is healthy media use possible? What does that look like? Most of us use our electronic devices more than we had planned, and a quarter of US college students are estimated to experience internet overuse. Electronic device overuse is associated with an increased risk of depression, anxiety, and loneliness, along with a host of neuropsychological changes. In this course, we will discuss the rise of internet overuse, its associated negative consequences and possible strategies to reduce excessive use.Specifically, the course covers: 1) the definition of internet and phone overuse, 2) the brain mechanisms and behavioral patterns which lead to excessive use, 3) how brain/behavioral mechanisms are exploited to make video-games, television programs, and websites as addictive as possible, and 4) what we can do to regain our balance at the personal and societal levels. Department of History Medieval France.

Child/Adoles Mental Hlth Stds (Undergraduate)
2 credits – 15 Weeks

Sections (Spring 2022)


CAMS-UA 503-000 (9659)01/24/2022 – 05/09/2022 Mon9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Baroni, Argelinda · Cervantes, Paige

Nutrition and Health (NUTR-UE 119)

Introduction to nutrition science and its role in health and society: nutrient characteristics, requirements, and food sources, energy balance, weight control, dietary guides and food planning, and social and economic factors that affect food production and consumption. Liberal Arts CORE equivalent – satisfies the requirement for Natural Sciences for non-majors on an individual department basis-students should confirm with their Academic Advisor

Nutrition & Dietetics (Undergraduate)
3 credits – 15 Weeks

Sections (Fall 2021)


NUTR-UE 119-000 (11669)09/02/2021 – 12/14/2021 Mon2:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Young, Lisa


NUTR-UE 119-000 (11670)


NUTR-UE 119-000 (11671)09/02/2021 – 12/14/2021 Mon4:00 PM – 7:00 PM (Late afternoon)at Washington SquareInstructed by Zandes, Mitchell

The Science of Happiness (CAMS-UA 110)

Examines the state of college-student mental health and wellness on a personal and systems level. As undergraduate university students approach the end of adolescence, they often reevaluate the beliefs, values, and assumptions with which they left home. Young adulthood is a time of great promise, but the transition from child to adult is never easy. We look at how individuals can create positive change by reinterpreting their goals and identifying steps toward a successful college experience. Key findings from the fields of neuroscience and positive psychology are referenced to inform our study of the biopsychosocial underpinnings of success and happiness. Through lectures and discussions, students learn about a variety of wellness topics that include mindfulness, relationships, and self-esteem. The final project requires students to promote an area of mental wellness on campus.

Child/Adoles Mental Hlth Stds (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CAMS-UA 110-000 (7390)09/01/2022 – 12/14/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9676)09/01/2022 – 12/14/2022 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9677)09/01/2022 – 12/14/2022 Mon8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9678)09/01/2022 – 12/14/2022 Mon9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9679)09/01/2022 – 12/14/2022 Mon7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9680)09/01/2022 – 12/14/2022 Mon8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9682)09/01/2022 – 12/14/2022 Wed8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9683)09/01/2022 – 12/14/2022 Wed9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9684)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9685)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9686)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9687)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9688)09/01/2022 – 12/14/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9689)09/01/2022 – 12/14/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9690)09/01/2022 – 12/14/2022 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9691)09/01/2022 – 12/14/2022 Fri8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9692)09/01/2022 – 12/14/2022 Fri9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9693)09/01/2022 – 12/14/2022 Fri7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9694)09/01/2022 – 12/14/2022 Fri8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis

INTRODUCTION TO HAPTICS AND TELEROBOTICS IN MEDICINE (ROB-UY 3404)

In this course, the theoretical bases and applications, of haptics technologies with a particular focus on medical applications (specifically surgical, and neurorehabilitative) are taught. Basic technological aspects, such as instrumentation, actuation, control and mechanisms, are introduced. Also, some theoretical aspects related to telerobotic systems are discussed. Students are expected to have basic knowledge of programming. As part of this course, students will participate in experimental and simulation labs to acquire hands-on expertise in haptics implementation and programming. | Prerequisite: CS-UY 1114 and MA-UY 2034 and PH-UY 1013 or equivalents (see Minor in Robotics)

Robotics (Undergraduate)
4 credits – 14 Weeks

Sections (Fall 2025)


ROB-UY 3404-000 (4731)09/02/2025 – 12/11/2025 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui


ROB-UY 3404-000 (4732)09/02/2025 – 12/11/2025 Mon5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui


ROB-UY 3404-000 (4733)09/02/2025 – 12/11/2025 Tue5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui


ROB-UY 3404-000 (4734)09/02/2025 – 12/11/2025 Wed5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui

Cultures & Contexts: Middle Eastern Societies (CORE-UA 9511)

An introduction to the peoples, cultures, and histories of the Middle East from the rise of Islam to the 20th century, surveying the development of political and social institutions and exploring the emergence of key intellectual currents, political and religious varieties, and cultural trends within what is often wrongly construed as a monolithic regional culture. We explore a range of literary, architectural, artistic, and scientific sources from pre-modern and modern Islamicate societies and study of the daily lives and contributions of Muslims and non-Muslims alike, highlighting a multi-layered representation of complex and vibrant Middle Eastern societies.

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


CORE-UA 9511-000 (23964)08/30/2021 – 12/10/2021 Tue,Thu9:00 AM – 11:00 AM (Morning)at NYU Shanghai (Global)Instructed by


CORE-UA 9511-000 (23965)08/30/2021 – 12/10/2021 Mon9:00 AM – 10:00 AM (Morning)at NYU Shanghai (Global)Instructed by

Sensor Data to Save the Planet (ITPG-GT 2351)

Buildings produce a large percentage of the carbon emissions threatening the planet and multi-family residential buildings make up a significant portion of it. With Covid-19 changing the way we live and work, and the increasing amount of data available from buildings, a key to fighting the climate crisis will be turning this data into action. In this course, learn how to analyze interval data and explore visualizing data to motivate tenants and building operators to change their behavior to reduce energy usage at the optimal times. This will involve analyzing the data streams coming from installed sensors and building equipment, understanding how usage varies over time, and transforming raw data into visual interfaces that mobilize us all in the fight to save the planet. This course will teach basics of how time series data can be stored, how to query time series data, and how to understand energy usage from a data set. With these new skills students will design a project using time series data and their JavaScript skills to visualize this data.

Interactive Telecommunications (Graduate)
2 credits – 7 Weeks

Sections (Fall 2021)


ITPG-GT 2351-000 (23985)10/27/2021 – 12/14/2021 Mon6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by

Alter Egos: Assuming New Identities Through Costume and Performance (ITPG-GT 2353)

Throughout history, musicians have channeled their creativity into outrageous fashion statements and invented personas: think MF DOOM, Sun Ra, Ghostface Killah, Daft Punk, Leikeli47 and Rammellzee. By embracing their alter egos in extreme and outlandish ways, artists have found their authentic creative voices. This course will introduce participants to the art of masquerade using their resourcefulness to create costumes from found materials, and performance as an exploration in creative expression using new media and technology. Students will be introduced to ideas surrounding abstract storytelling, experimental audio video production, and A/V performance using a combination of technical and hands-on approaches.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ITPG-GT 2353-000 (23987)09/02/2021 – 12/14/2021 Mon9:00 AM – 11:00 AM (Morning)at Brooklyn CampusInstructed by

What Happens Next? (ITPG-GT 2352)

Project-based development studio incorporating dramaturgy techniques, user/audience planning, and social/contextual awareness. You bring in a project. We explore how to make it more engaging through paying close attention to medium, context, and details. Students bring existing project ideas and we investigate various methods and ways to make and direct experience within the infinite combinations of contexts of the present moment together. This particular studio is just as appropriate for projects in the areas of interactive art, programming, physical computing, XR as it is in the areas of performance, sculpture, and sound walks (everything). Everything you make is time-based the moment a user interacts with it (even a painting). All time-based work can be thought of in terms of how a user is led (or not led) through it. I call this directing. We will apply various techniques of story-telling and world-building equally to seemingly “non-narrative” projects as we do to traditional-narratively structured projects. No matter what you are working on, I believe that you are a maker / director of experience. You are making / directing with intent (whether you know it or not). Your user (audience, tester, public, patron) brings with them the entirety of their life’s experience. Your intent cannot possibly meet every user’s lived experience. It is your job as the maker / director to draw a circle that encompasses both. This is the studio’s lens. Students will be directed to make using placeholders instead of waiting for perfection to manifest. Step one will tell you what step two is. We will pay rigorous attention to detail, while holding close to the notion that art-making thrives in adaptability. We will critique using various, structured, co-facilitated methods. Let’s pay close attention. Let’s learn through failure. Let’s listen to what we are making. And let’s listen to each other. Here we go.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ITPG-GT 2352-000 (23986)09/02/2021 – 12/14/2021 Mon3:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by

Shape Our Future Through Speculative Design (ITPG-GT 2348)

This course aims to provide students with the analytical skills to interpret current trends, policies and problems into futuristic (5 years) product proposals and the thought leadership and communication skills to clearly articulate and pitch those ideas. Projects can range from how prolonged quarantine will impact home exercise to the future of entertainment in self driving cars. Students will research and explore an opportunity space of their choosing where they will infer future problems from current trends then create a speculative solution. They will package their product thinking into a pitch deck and present back to the class. The class format will include lecture, in-class and out-of-class design exercises that apply the concepts covered in the class lecture and a final presentation and critique.

Interactive Telecommunications (Graduate)
2 credits – 8 Weeks

Sections (Fall 2021)


ITPG-GT 2348-000 (23982)09/02/2021 – 10/26/2021 Mon6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by

New Interfaces for Musical Expression (ITPG-GT 2227)

The course focus is on the design and creation of digital musical instruments. Music in performance is the primary subject of this class. We approach questions such as “What is performance?” “What makes a musical interface intuitive and emotionally immediate?” and “How do we create meaningful correlations between performance gestures and their musical consequences?” Over the semester, we look at many examples of current work by creators of musical interfaces, and discuss a wide range of issues facing technology-enabled performance – such as novice versus virtuoso performers, discrete versus continuous data control, the importance of haptic responsiveness as well as the relationship between musical performance and visual display. Extensive readings and case studies provide background for class discussions on the theory and practice of designing gestural controllers for musical performance. Students design and prototype a musical instrument – a complete system encompassing musical controller, algorithm for mapping input to sound, and the sound output itself. A technical framework for prototyping performance controllers is made available. Students focus on musical composition and improvisation techniques as they prepare their prototypes for live performance. The class culminates in a musical performance where students (or invited musicians) will demonstrate their instruments. Prerequisites: H79.2233 (Introduction to Computational Media) and H79.2301 (Physical Computing). Prerequisite: ICM / ICM: Media (ITPG-GT 2233 / ITPG-GT 2048) & Intro to Phys. Comp. (ITPG-GT 2301)

Interactive Telecommunications (Graduate)
4 credits – 13 Weeks

Sections (Fall 2025)


ITPG-GT 2227-000 (11330)09/08/2025 – 12/08/2025 Mon3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Rios, David

Global Histories of Art (ARTCR-UE 58)

Designed for BFA (Studio Art) students, this course is an introduction to the global history of art, exploring the meanings associated with “art.” The class is a series of linked test cases involving specific art objects & the context of their creation. By working closely with a range of materials –– art history & theory, artist’s writings, & documentary film –– we will survey how artists have contributed to the history of art and question how this history matters for contemporary artists.

Art Theory & Critical Studies (Undergraduate)
2 credits – 14 Weeks

Sections (Fall 2019)


ARTCR-UE 58-000 (13090)09/03/2019 – 12/13/2019 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Fresko Madra, Lara · Harouni, Shadi


ARTCR-UE 58-000 (13091)09/03/2019 – 12/13/2019 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Harouni, Shadi · Fresko Madra, Lara


ARTCR-UE 58-000 (13092)09/03/2019 – 12/13/2019 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Harouni, Shadi · Fresko Madra, Lara

Cultures & Contexts: New World Encounters (CORE-UA 9541)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2021)


CORE-UA 9541-000 (24875)01/25/2021 – 05/14/2021 Tue,Fri11:00 AM – 12:00 AM (Morning)at NYU Shanghai (Global)Instructed by Egloff, Jennifer


CORE-UA 9541-000 (24876)01/25/2021 – 05/14/2021 Mon11:00 AM – 12:00 AM (Morning)at NYU Shanghai (Global)Instructed by Egloff, Jennifer


CORE-UA 9541-000 (24877)01/25/2021 – 05/14/2021 Mon1:00 PM – 2:00 PM (Early afternoon)at NYU Shanghai (Global)Instructed by Egloff, Jennifer

Life Science: Molecules of Life (CORE-UA 310)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CORE-UA 310-000 (9800)09/01/2022 – 12/14/2022 Tue,Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Jordan, Trace


CORE-UA 310-000 (9801)09/01/2022 – 12/14/2022 Mon9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 310-000 (9802)09/01/2022 – 12/14/2022 Mon11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 310-000 (9803)09/01/2022 – 12/14/2022 Mon12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 310-000 (9804)09/01/2022 – 12/14/2022 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 310-000 (9805)09/01/2022 – 12/14/2022 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by


CORE-UA 310-000 (9806)09/01/2022 – 12/14/2022 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by

Open Project Salon (INTM-SHU 140T)

This course offers students the opportunity to develop a self-initiated project with close mentorship from a faculty member. Projects undertaken can span the areas of conceptual research, business development, creative practice, and media production. The course includes structured weekly workshop and critique times with peers and special guests. It is expected that students will embrace open-source and open-content ideals in their work, be invested in the work of their peers by providing feedback, and consider the feedback they receive during critique. In addition to weekly meeting times, students are expected to also participate in regular one-on-one meetings with faculty, peers, and guests. A formal project proposal, weekly assessments and documentation, a final project presentation, and participation in the IMA End of Semester show are all required. Although students are encouraged to continue work they may have initiated in a prior class, they may not combine or in any way double count work from this class in another class taken in the same semester. Group work is allowed assuming all group members are enrolled in this class. Students may take this course in either the first or second 7 weeks for 2 credits or repeated across 14 weeks for 4 credits. It is open to anyone in any major assuming they have satisfied the prerequisites. Prerequisites: None

Interactive Media Arts (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2021)


INTM-SHU 140T-000 (20409)01/25/2021 – 05/14/2021 Mon1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Belanger, Matthew