Understanding Story (OART-UT 568)

Understanding Story is a class composed of lectures, discussions, screenings, readings, critical and creative writing, group critiques and presentations. The course is designed to expose the student to the fundamental principles of storytelling across a spectrum of mediums, including the written story, playwriting, film, poetry, dance, games, photography, fine art and music. How do all these different art forms tell stories? How can the student apply what is learned to their own creative work? History and theory of story will be studied and used to inspire personal and creative work in order to better understand how story can most successfully be expressed in different mediums and reach its audience.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


OART-UT 568-000 (14319)09/01/2022 – 12/14/2022 Mon3:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Limoncelli, Rosanne

Collaborative Arts Lab I (OART-UT 100)

Collaborative Arts Lab engages students across disciplines and schools in a layered process of inquiry, dialogue, and creative research in response to different issues of urgency in our community. Each semester, a theme is chosen for the course which serves as both the introduction to the frame for research and the introduction to the class group. This semester, the course will be rooted in performance as a frame to examine what culture is built around the body as subject and explore perceptions of art based on the body and different physicalities. You will work individually and in groups in movement-based exercises, as well as in other artistic mediums, to explore social, historical, and cultural contexts, analyze existing research, develop questions for creative inquiry, and experiment with new ways of thinking about the body as subject and as inspiration for the creative process. This course has no prerequisites and welcomes students from all schools and from all/any creative backgrounds – writers, dancers, actors, musicians, visual artists, filmmakers, designers, photographers, etc. Students will be expected to create works together, and each student will have the opportunity to integrate different creative forms into their class projects.

Open Arts Curriculum (Undergraduate)
6 credits – 14 Weeks

Sections (Fall 2019)


OART-UT 100-000 (20657)09/03/2019 – 12/13/2019 Tue,Thu3:00 PM – 5:00 PM (Late afternoon)at Washington SquareInstructed by Bitel, Mary

Intro to Digital Tools (OART-UT 823)

This course will explore the three main Adobe imaging products – Illustrator, Photoshop, and InDesign. Structured as a dynamic exploration of design ideas and the adobe landscape, we’ll look at and explore the traditional design tools and methods along with many of the changes and enhancements AI is bringing to the digital design toolkit. Through a series of short exercises we will look at graphic design and layout using Illustrator and InDesign adding the image enhancement techniques in Photoshop. In the short exercises we’ll look at basic design concepts using typography, shapes and images to create layouts that are clear, simple and intuitive. More complex exercises will challenge your abilities to use images and typography to best express your goals in a variety of formats. You’ll also complete a small project of your own for the end of the class. Class time will be divided between work in class sessions, lectures, and feedback/critique sessions. This course is not intended to completely cover the software but will give you an understanding of which digital tool will best deliver your fresh ideas to the page. The majority of the class focuses on creating images, logos, books and magazines, but we cover the options of converting for screen output. We’ll incorporate some Adobe apps to augment the desktop and tablet applications. Depending on schedules, we will visit a gallery or museum during the semester. Students should have access to the Adobe Creative Suite through the NYU license.

Undergraduate

Intro to Game Design (OART-UT 1605)

This is an intensive, hands-on workshop addressing the complex challenges of game design. The premise of the class is that all games, digital and non-digital, share common fundamental principles, and that understanding these principles is an essential part of designing successful games. Learning how to create successful non-digital games provides a solid foundation for the development of digital games. Students will analyze existing digital and non-digital games, taking them apart to understand how they work as interactive systems. A number of non-digital games will be created in order to master the basic design principles that apply to all games regardless of format. This course is subject to a non-refundable department fee, please see the Notes section for more detail.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


OART-UT 1605-000 (14719)09/01/2022 – 12/14/2022 Mon,Wed8:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by


OART-UT 1605-000 (14720)09/01/2022 – 12/14/2022 Tue,Thu8:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by Georgescu, Mary


OART-UT 1605-000 (14721)09/01/2022 – 12/14/2022 Mon,Wed2:00 PM – 4:00 PM (Early afternoon)at Brooklyn CampusInstructed by


OART-UT 1605-000 (22965)09/01/2022 – 12/14/2022 Mon,Wed2:00 PM – 4:00 PM (Early afternoon)at Brooklyn CampusInstructed by


OART-UT 1605-000 (22966)09/01/2022 – 12/14/2022 Wed,Fri11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by

Cell Phone Cinema (OART-UT 566)

Hollywood in your palm. That is what this combination of lectures, screenings, demonstrations and practical production workshop will offer to the students in this course. There will be several professional guests making presentations and Q&A sessions from the mobile phone filmmaking industry. In addition to the historical and critical overview of the emergence and exponential growth of global cell phone cinema, students will shoot all footage on cell phones and download them for computerized editing. The final project will be under three minute shorts. Projects will include all genres of film and television: news, mini-documentaries, animation, music videos and narrative shorts. Completed student projects will be suitable to be posted on the Internet and entered into domestic and international mobile phone film festivals. For example, two minute long improvisations of Bollywood Style Music Videos shot on Cell Phones by the students have been projected at the Tribeca Cinemas as part of the New York Indian Film Festival. It is suggested but not compulsory that students bring to the class a cell phone capable of recording video.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


OART-UT 566-000 (14368)09/01/2022 – 12/14/2022 Wed6:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Bardosh, Karoly

Introduction to Visual Culture (MCC-UE 1412)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

This course covers key issues, theories, and concepts in the field of visual culture, focusing on the social role of images and visuality (the power relations of looking, being seen and unseen). Topics include modern forms of visuality and visual technologies, concepts of spectacle, museums and image collections, image icons, taboo images, how images relate to memory, how images circulate through various social arenas such as art, advertising, popular culture, comic books, news, science, entertainment media, video games, theme parks, architecture, and design.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Critical Making (MCC-UE 1033)

Credits: 4
Duration: 15 Weeks
Dates: Wed

Critical making is hands-on hardware practice as a form of reflection and analysis that draws on the literature of media studies and digital humanities. We turn to the physicality of computation and communications infrastructure, taking objects apart both literally and figuratively to understand how they work. In the process we learn to interpret and intervene in the material layer of digital technologies, using prototyping, reverse engineering, hardware hacking and circuit bending, design fiction, electronics fabrication, and other approaches.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Media Events and Spectacles (MCC-UE 1065)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

This course examines the role played by media events & spectacle in the shaping of belief, attitudes, & actions, with particular attention paid to the concept of the masses & its changed meaning over time. The course examines concepts of mass culture, the decentralization of cultural forms, & the rise of convergence culture. It explores the history of the media event & the theories that have shaped it, & the role of spectacle in society from the Renaissance to modern society to the age of digital media.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Consumption, Culture and Identity (MCC-UE 1409)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

This course offers students the opportunity to engage with theories of communication & culture through the context of consumption & contemporary consumer society. Our focus will be on the role of commodities & consumer practices in everyday life & in culture at large. We will give particular attention to consumption’s role in the construction of social & cultural identities. Students will consider critical responses to consumer culture, including the resistance & refusal of consumption as well as the attempted mobilization of consumption toward social change.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Health Media and Communication (MCC-UE 1040)

The meanings of health & disease are shaped not only by scientific & Medical discourses, but by media, communication, & the cultures of health. This course examines the impact of media & health cultures on what counts as normal & pathological, how medical environments are understood & experienced, popular tactics for communicating & contesting biomedical information, public understandings of biotechnology, & how media representation & popular culture help to shape understandings of disease & health. readings, films (& other sources) will be drawn from a variety of genres, including epidemiology, public health, anthropology, history, communication studies, & medical memoir.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2020)


MCC-UE 1040-000 (14114)09/02/2020 – 12/13/2020 Mon,Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by

Media and Culture of Money (MCC-UE 1404)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

Departing from the premise that money and finance are not simply a system but also a culture, this class considers how money, finance, and economics are shaped in part through media representations. We examine historical ways of thinking about money, the centrality of financial markets in 20th-21st century globalization, and the examination of financial systems in the wake of the 2008 financial meltdown. Students explore the role of money media in shaping attitudes toward consumerism, financial decisions, and finance systems.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Media and Music (MCC-UE 1037)

Credits: 4
Duration: 15 Weeks
Dates: Wed

This course investigates the mediation of music & music-like sounds in both private & public life. Commercial venues, from restaurants to rest rooms, pipe Muzakl into its spaces; radios broadcast more music than any other content today; soundtracks imprint the texture of signifying associations for television shows & films; we carry personal playlists on mobile music players; & musical media & technological, ideological & metaphysical dimension; as well as the relation of music to mass media (radio, television, the internet) & the film and music industries.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Media and the Environment (MCC-UE 1027)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

The course investigates dominant critical perspectives within the field of Environmental Communication, the premise of which is that the way we communicate powerfully impacts our perceptions of the “natural” world, and that these perceptions shape the way we define our relationships to nature. We access various conceptual frameworks for addressing questions of environment, culture, and communication. Students explore topics such as nature/wildlife tourism, consumerism, representations of the environment in popular culture, and environmental activism.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Architecture as Media: (MCC-UE 1030)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

This class reads architecture and the built environment through the lenses of media, communication, and culture, departing from the proposition that spaces communicate meaningfully and are in conversation with the social. From Gothic cathedrals to suburban shopping malls to homes, factories, skyscrapers and digital cities, students acquire a vocabulary for relating representations and practices, symbols and structures, and for identifying the ideological and aesthetic positions that produce settings for everyday life.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Rise of Internet Media (MCC-UE 1571)

Credits: 4
Duration: 15 Weeks
Dates: Mon

This course examines the emergence of the Internet as a commercial business. It pays particular attention to the various business models and practices employed in media-related enterprises, tracing their development from the late 1990s to the most recent strategies and trends. Case studies include the Internet Service Providers (ISPs), portals, search engines, early game platforms, the Internet presence of traditional media organizations, and social network platforms.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

History of Media & Comm (MCC-UE 3)

This course introduces students to key concepts in history of media and communication, and to the stakes of historical inquiry. Rather than tracing a necessarily selective historical arc from alphabet to Internet or from cave painting to coding, the course is organized around an exploration of case studies in context.

Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks

Sections (Fall 2023)


MCC-UE 3-000 (10672)09/05/2023 – 12/15/2023 Mon,Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Ali, Isra


MCC-UE 3-000 (11292)09/05/2023 – 12/15/2023 Fri8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Sinett, Arel


MCC-UE 3-000 (11293)09/05/2023 – 12/15/2023 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Sinett, Arel


MCC-UE 3-000 (11294)09/05/2023 – 12/15/2023 Fri8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Ozkiral, Alijan


MCC-UE 3-000 (11295)09/05/2023 – 12/15/2023 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Ozkiral, Alijan


MCC-UE 3-000 (11296)09/05/2023 – 12/15/2023 Fri12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Chenery, Ashley


MCC-UE 3-000 (11376)09/05/2023 – 12/15/2023 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Chenery, Ashley


MCC-UE 3-000 (11377)09/05/2023 – 12/15/2023 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by Fotsch, Paul

Advertising & Marketing (MCC-UE 1775)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed
Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

An introduction to the professions of marketing, promotion, and advertising, with an emphasis on industry structure, branding, integrated marketing communication, effective techniques, and changing communication strategies.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Media Activism & Social Movements (MCC-UE 1826)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

This interactive, discussion-oriented course addresses the politics and tactics underlying five broad categories of media activism: media interventions at the levels of representation, labor relations, policy, strategic communication, and “alternative” media making. The course surveys the existing scholarship on media activism, and undertakes close analyses of actual activist practices within both old and new media. We examine a wide-range of digital media as well as local, national, and global media activist institutions.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Postcolonial Visual Culture (MCC-UE 1403)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

This class addresses how colonialism and postcolonialism are shaped and mediated through images and the gaze. The dynamics of colonial history motivate and shape colonial and postcolonial perceptions and influence their patterns of global circulation when the boundary between the world out there and the nation at home is increasingly blurred. Course surveys a range of image texts through various media (photography, television, cinema) and sites (war, the harem, refugee camps, prisons, disasters); nationalist mobilization, counter-insurgency, urban conflict, disaster management, the prison system, and the war on terror.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks