The World Wide Web has grown up to be a great platform for asynchronous communication such as email and message boards. More recently this has extended into media posting and sharing. With the rise of broadband, more powerful computers and the prevalence networked media devices, synchronous communications have become more viable. Streaming media, audio and video conference rooms and text based chat give us the ability to create content and services tailored to a live audience. During this course, we focus on the types of content and interaction that can be supported through these technologies as well as explore new concepts around participation with a live distributed audience. In this course, we look at new and existing platforms for live communication on the web. We leverage existing services and use Flash, PHP, AJAX and possibly Processing/Java to develop our own solutions. Experience with ActionScript/Flash, PHP/MySQL and HTML/ JavaScript are helpful but not required.
Archives
Special Topics in Sustainable Urban Environments (URB-UY 3834)
Duration: 15 Weeks
Dates: Tue,Thu
Duration: 15 Weeks
Dates: Tue,Thu
Urban Studies (Undergraduate)
4 credits – 15 Weeks
Psychology of the Internet (STS-UY 2634)
This class investigates aspects of human behavior in terms of the Internet. The Internet is a technological phenomenon that allows people separated by huge distances to interact with each other in relatively seamless fashion. Does the Internet allow people to connect in ways never possible before? Or are these new connections variations of previous human interactions, only on a computer screen. For all of its positive attributes, the Internet has a negative side: People become increasingly dependent on interacting only through the Internet. Is this dysfunctional? What characterizes addictive behavior? Can addictive behavior be attributed to a physical action as opposed to a biological substance? | Prerequisites: EXPOS-UA 1 or EXPOS-UA 4. Notes: Satisfies a HuSS elective.
Science and Technology (Undergraduate)
4 credits – 14 Weeks
Sections (Fall 2025)
STS-UY 2634-000 (5884)09/02/2025 – 12/11/2025 Mon,Wed2:00 PM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by Lewis, James
Ethics and Technology (STS-UY 2144)
Duration: 15 Weeks
Dates: Mon,Wed
Duration: 15 Weeks
Dates: Mon,Wed
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Science and Technology (Undergraduate)
4 credits – 15 Weeks
Unconventional Design Interactions (INTM-SHU 224)
Interactive Media Arts (Undergraduate)
4 credits – 6 Weeks
Sections (Summer 2020)
INTM-SHU 224-000 (4221)07/06/2020 – 08/14/2020 Tue,Thu1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Lu, Leon
Design and Fabrication of Everyday Things (INTM-SHU 218)
Interactive Media Arts (Undergraduate)
4 credits – 6 Weeks
Sections (Summer 2020)
INTM-SHU 218-000 (4220)05/25/2020 – 07/03/2020 Tue,Thu1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Lu, Leon
Intro to Visual Communication (GAMES-UT 201)
This course allows students to harness the power of visual language in order to convey messages and meaning. The elements of visual foundation covered include components (color, texture, image and typography), composition, and concept. Although the class takes place in the Game Design department, the focus is less concerned with visuals as they apply to games and instead look at visual communication across a wide range of disciplines, from visual art to graphic design to web and interface design. Although non-digital mediums are addressed, the understanding and use of industry-standard software is also a primary goal. The class is about the importance of visual design, how it shapes our culture. The students learn about and discuss widely-practiced methods of visual communication, and then find their own voice through developing their own works, driven by a clearer understanding of their own tastes and interested fields.
Games 101 (GAMES-UT 101)
Games 101 is the foundational course for the NYU Game Center. The focus of Games 101 is game literacy – a shared understanding of games as complex cultural and aesthetic objects. The class incorporates lectures, discussion, readings, and writing assignments, but the primary activity of the class is critical play – playing games in order to better understand and appreciate them. The class covers games on and off the computer, including classic and contemporary board and card games, sports, and games on the PC, internet, and consoles.
Programming Tools for the Data Scientist (CSCI-UA 381)
This course focuses on building applications in Python using a project-based learning approach. Students will design projects using important Python packages in a variety of applied areas such as textual analysis, data visualization, and others.
Computer Science (Undergraduate)
4 credits – 15 Weeks
Sections (Spring 2021)
CSCI-UA 381-000 (22980)01/28/2021 – 05/10/2021 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Meyers, Adam
Intro to Computer Science (CSCI-UA 101)
Students learn how to design algorithms to solve problems and how to translate these algorithms into working computer programs. Experience is acquired through programming projects in a high level programming language. CSCI-UA 101 is intended as a first course for computer science majors, and for students of other scientific disciplines. Programming assignments.
Computer Science (Undergraduate)
4 credits – 15 Weeks
Sections (Spring 2022)
CSCI-UA 101-000 (7809)01/24/2022 – 05/09/2022 Mon,Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Nassar, Nader
CSCI-UA 101-000 (7810)01/24/2022 – 05/09/2022 Tue,Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Ataman, Duygu
CSCI-UA 101-000 (9108)01/24/2022 – 05/09/2022 Tue,Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Bari, Anasse · Davidson, Christopher
CSCI-UA 101-000 (7811)01/24/2022 – 05/09/2022 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Cabo, Candido
CSCI-UA 101-000 (8688)01/24/2022 – 05/09/2022 Tue,Thu12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Kayar, Gizem
CSCI-UA 101-000 (8882)01/24/2022 – 05/09/2022 Mon,Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Locklear, Hilbert
CSCI-UA 101-000 (9325)01/24/2022 – 05/09/2022 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Bloomberg, Amos
CSCI-UA 101-000 (9905)01/24/2022 – 05/09/2022 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Locklear, Hilbert
CSCI-UA 101-000 (20827)01/24/2022 – 05/09/2022 Tue,Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Ataman, Duygu
CSCI-UA 101-000 (26001)01/24/2022 – 05/09/2022 Mon,Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Kayar, Gizem
Creative Coding Lab (INTM-SHU 103)
In this foundation course students will learn the fundamentals of computation, software design, and web technologies, through a series of creative projects. The course is intended to equip students with the skills to develop artistic and business projects that include a significant computational component. Topics such as variables, functions, components, and functional and reactive programming will be brought together to create interactive applications, generative art, data visualization, and other domains. Within the framework of these creative projects students will develop a greater understanding of how computer programs operate, be exposed to various concepts used to create experiences and interactions, and become more familiar with some of the technologies that constitute the internet. This course is intended for students with no prior programming background. Prerequisite: None. Fulfillment: CORE AT; IMA Major Other Foundation; IMB Major Emerging Media Foundation.
Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks
Sections (Fall 2022)
INTM-SHU 103-000 (17271)09/05/2022 – 12/16/2022 Tue,Thu9:00 AM – 11:00 AM (Morning)at ShanghaiInstructed by
INTM-SHU 103-000 (17272)09/05/2022 – 12/16/2022 Tue,Thu11:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by
INTM-SHU 103-000 (17273)09/05/2022 – 12/16/2022 Tue,Thu1:00 PM – 3:00 PM (Early afternoon)at ShanghaiInstructed by
INTM-SHU 103-000 (17274)09/05/2022 – 12/16/2022 Tue,Thu3:00 PM – 4:00 PM (Late afternoon)at ShanghaiInstructed by
INTM-SHU 103-000 (17276)09/05/2022 – 12/16/2022 Fri9:00 AM – 11:00 AM (Morning)at ShanghaiInstructed by
INTM-SHU 103-000 (17277)09/05/2022 – 12/16/2022 Fri11:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by
INTM-SHU 103-000 (17278)09/05/2022 – 12/16/2022 Fri1:00 PM – 3:00 PM (Early afternoon)at ShanghaiInstructed by
INTM-SHU 103-000 (17279)09/05/2022 – 12/16/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at ShanghaiInstructed by
Design Thinking (IMBX-SHU 211)
Design Thinking is a theoretical, methodological and practical framework that has the potential of bringing about socially responsible innovation. This course will introduce the core concepts and toolkits of design thinking as the foundation of innovative thinking and practices. It requires you to step out of your comfort zone and to examine and challenge your own assumptions. Critical thinking, teamwork, and empathy are the three pillars of this course. Prerequisite: None
Interactive Media and Business (Undergraduate)
4 credits – 15 Weeks
Sections (Fall 2020)
IMBX-SHU 211-000 (18585)08/31/2020 – 12/11/2020 Tue1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by
Life Design (IMBX-SHU 101)
This course is about designing your life. What if you used the same innovation principles that startups use and applied them to your own lives? Students are introduced to design thinking as a framework to process their college experience and explore life after graduation. This course will use rapid prototyping methods to test out career interests, engage in behavior design, and ideate on multiple futures. The course will be delivered in a studio setup with in-class design workshops, group discussions, personal reflection, individual coaching and field trips. Prerequisite: None. Fulfillment: IMA Major Electives; IMB Major Business Elective/Interactive Media Elective; Business and Finance Major Non-Finance Electives; Business and Marketing Major Non-Marketing Electives.
Interactive Media and Business (Undergraduate)
4 credits – 16 Weeks
Sections (Spring 2022)
IMBX-SHU 101-000 (17714)01/24/2022 – 05/13/2022 Mon1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Tsiang, Emily
Business of Media (MCC-UE 1020)
Duration: 15 Weeks
Dates: Mon,Wed
Duration: 15 Weeks
Dates: Mon,Wed
Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks
Digital Photography I for Non Majors (ART-UE 300)
A hands-on introduction to the technical & creative uses of digital photography. The class will explore the use of digital technologies to compose, shoot, scan, alter, & print images, as well as considering the ways in which photographic meaning has been changed by the use of the computer. Student provides their own camera & paper.
Studio Art (Undergraduate)
4 credits – 15 Weeks
Sections (Spring 2022)
ART-UE 300-000 (12836)01/24/2022 – 05/09/2022 Mon1:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Carballar, Karla
ART-UE 300-000 (12038)01/24/2022 – 05/09/2022 Tue9:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Sunairi, Hiroshi
ART-UE 300-000 (12858)01/24/2022 – 05/09/2022 Tue1:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Yu, Guo
Human Factors in Engineering Design (PS-UY 2724)
The purpose of this course is to familiarize students with basic concepts, research findings and theories related to the way in which human characteristics, capabilities and limitations, including physiology and psychology, affect system design and performance. Students will develop a basic understanding of methods for studying and assessing human behavior and for analyzing human performance. It will introduce aspects of system, interface, organizational design and physical setting as they influence operators and performance. Satisfies an HuSS Elective. | Prerequisites: Completion of first year writing requirements.
Psychology (Undergraduate)
4 credits – 15 Weeks
Sections (Fall 2020)
PS-UY 2724-000 (17781)09/02/2020 – 12/13/2020 Fri2:00 PM – 5:00 PM (Early afternoon)at Brooklyn CampusInstructed by
Applied Analysis (MA-UY 4614)
Limits of real and complex sequences and series; topology of metric spaces; continuity and differentiability of functions; definition, properties, and approximations of Riemann integrals; convergence of sequences and series of functions; Fourier series and other orthogonal systems of functions, approximations theorems. | Prerequisites: (MA-UY 2114 or MA-UY 2514) and (MA-UY 1044 or MA-UY 2034 or MA-UY 3034 or MA-UY 3054) and Junior level standing or above. | Anti-Requisite: MA-UY 4644
Mathematics (Undergraduate)
4 credits – 14 Weeks
Sections (Fall 2025)
MA-UY 4614-000 (5340)09/02/2025 – 12/11/2025 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by
MA-UY 4614-000 (5341)09/02/2025 – 12/11/2025 Fri2:00 PM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by
Calculus II for Engineers (MA-UY 1124)
Duration: 15 Weeks
Dates: Mon,Wed
Duration: 15 Weeks
Dates: Mon,Wed
Duration: 15 Weeks
Dates: Mon,Wed
Duration: 15 Weeks
Dates: Mon,Wed
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
Mathematics (Undergraduate)
4 credits – 15 Weeks
Calculus I for Engineers (MA-UY 1024)
Duration: 15 Weeks
Dates: Tue,Thu
Duration: 15 Weeks
Dates: Tue,Thu
Duration: 15 Weeks
Dates: Tue,Thu
Duration: 15 Weeks
Dates: Tue,Thu,Mon,Wed
Duration: 15 Weeks
Dates: Tue,Thu,Mon,Wed
Duration: 15 Weeks
Dates: Tue,Thu,Mon,Wed
Mathematics (Undergraduate)
4 credits – 15 Weeks
Honors Calculus III (MA-UY 2514)
Duration: 15 Weeks
Dates: Tue,Thu
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Mathematics (Undergraduate)
4 credits – 15 Weeks