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By Kim Ash, on March 26th, 2012 https://vimeo.com/39207341
Playing around with AR and 3D design in Processing.
code:
import processing.opengl.*; import processing.video.*; import jp.nyatla.nyar4psg.*; import java.io.*; Capture cam; MultiMarker nya; float r = 10; void setup() { size(640, 480, OPENGL); cam = new Capture(this, 640, 480); cam.start(); frameRate(15); nya = new MultiMarker(this, width, height, “camera_para.dat”, NyAR4PsgConfig.CONFIG_DEFAULT); nya.addARMarker(“patt.hiro”, 80); nya.addARMarker(“patt.kanji”, 80); } void […]
By Kim Ash, on March 5th, 2012 Video: http://vimeo.com/37962117
For the midterm, I wanted to extend my Voyeurism project in some way. My program connects to public (i.e. not password protected) IP cameras in 2 bars in Europe. The patrons of these bars are unaware that they are being broadcasted. While there is no expectation of real privacy when in a public […]
By Kim Ash, on February 27th, 2012 Selecting public IP cams to use for my Where-When assignment made me re-examine the ubiquity of cameras and what we expect of them. As cameras become more common, the need to record everything becomes more pressing. We record for surveillance and for the preservation of memories. We always need to have proof of that interesting […]
By Kim Ash, on February 27th, 2012 For the Where-When assignment, I built an applet that shows video feeds from 3 different networked cameras. The first of these cameras is located in a street in Lisbon, Portugal, the second a pub in Manchester, UK, and the third an internet cafe in Moscow, Russia.
I used the networked camera code as a starting […]
By Kim Ash, on February 13th, 2012 A little background: I love Rocky Horror Picture Show. In the beginning of the movie, a pair of lips sings the first song in darkness. I wanted to replicate this effect with karaoke lyrics and/or the actual lips, but I had some trouble getting these items to work. Greg Borenstein made an updated version of […]
By Kim Ash, on February 1st, 2012 1) 2-person horse costume
2) controlling a puppet
3) using the human body to make architectural structures (“look, I’m the Eiffel Tower!”)
4) play air guitar/accordion/drums
5) turn a conga line of people into a train
6) multi-body part drawing apparatus (each joint/appendage could be a tool, like pencil or paint)
7) a game of […]
By Kim Ash, on January 30th, 2012 Deutsch argues that systems evolve toward universality, i.e. they keep changing until they reach a point where they have all the information necessary to adapt without limitations. For example, many civilizations had their own number systems, but most of these only had symbols for numbers up to the highest number that its users could imagine. […]
By Kim Ash, on January 30th, 2012 Read my blog post here: http://itp.nyu.edu/~ka1019/blog/kinect-arsonist/
Video: http://vimeo.com/35777340
-Kim Ash
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