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import SimpleOpenNI.*; SimpleOpenNI kinect; void setup() { size(640,480); kinect = new SimpleOpenNI(this); kinect.enableDepth(); kinect.enableUser(SimpleOpenNI.SKEL_PROFILE_ALL); } void draw() { kinect.update(); //vector of ints to store users IntVector userList = new IntVector(); //list of detected users kinect.getUsers(userList); if (userList.size()>0) { int userId = userList.get(0); if(kinect.isTrackingSkeleton(userId)){ PVector torso = new PVector(); float […] 10 ideas for skeleton tracking with the Kinect 1) Change perspective of space in 360 degree view depending on body position. Have ability to touch objects and react when they are touched. 2) Meet yourself 10 second ago/yesterday. 3) Kinect projection mapping onto naked body. The projection shows the linkage between body parts and […] |
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