FaceOSC with SketchUp Whale


(Video above)

Face puppet with SketchUp and FaceOSCSyphon in Processing. Using oscP5 and objloader library and all the resources at ITP!!!

For our midterm I was interested to combine 3D modeling with face detection software in Processing. The .OBJ loader for Processing library works great! Its got built-in getVertex( ) and setVertex( ) commands making the 3D models from SketchUp very easy to work with. More resources on this can be found here: jasonrbailey.com

Technical difficulties includes not knowing enough fancy Processing algorithms and having to map out each of the 174 PVector points in this model before I was about to address them new locations. Played a little bit with different textures/shaders but not in-depth. The FaceOSCSyphon is hard to keep a steady track on the face if it’s just a little tilted of moving fast…

I drew the whale because I started experimenting with a simple cube shape then gradually added more sides to it. The tale of this whale grew from that simple cube.

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