Experimental Photography (IMNY-UT 232)

What are all the ways that you saw or made a photograph this week? How are those ways similar and different? How do those pictures function in your life and in society? What is a photograph? This course repeatedly asks these questions by using emerging computational tools to design alternative forms of making and interacting with photographs. The forms and applications of these tools, such as those for creative coding, physical computing, and machine learning, are explored weekly in technical tutorials and hands-on workshops. These are informed by discussions of critical debates in photography and various practitioners working with photographs, past and present. The homework includes readings, short writing responses, and photography assignments. Prerequisites: Comm Lab: HyperCinema (or similar coursework exploring communication and storytelling with digital tools) and New York’s IMA Creative Computing (or similar coursework with creative coding using the p5.js JavaScript library and programming for physical computing using Arduino microcontrollers). Note that prior experience with physical computing using the Arduino platform is required for this course. Please feel free to contact the instructor if you have any questions about the course.

Undergraduate

Interactive Fashion (INTM-SHU 185T)

Technology is allowing us to see our clothing as an extension of our body. An extension acting as a system that reacts, collects information, and augments our modes of interactions with spaces and people. Historically, what we wear has been used to express our identity as well as complex issues related to class, race, ethnicity, gender, and sexuality. Leila Brillson states: “”What you wear is a part of your identity, and identity is, well, pretty darn political””. Interested in fashion as a form of expression, artists, designers, and architects are now crossing disciplines to explore the realm of fashion. Utilizing computation design, digital fabrication, and electronics they are proposing new wearables to speculate on the future of human existence by exploring the limits of the body. In this course, students will research and work with soft electronics and robotics integrated into textiles to make it possible to add controlled behavior and interactivity with their immediate environment. They will study nature and design wearables, understanding them like a second skin, as well as a soft interface able to gather information and transform itself. Students will also explore the complex geometries and designs allowed by digital design and manufacturing. Furthermore, this course will engage with both theory and practice, and introduce students to a specific design sensibility and methodology in order to design wearables reflecting on religious, social, and political issues. Prerequisite: INTM-SHU 101 Interaction Lab or INTM-SHU 103 Creative Coding Lab. Fulfillment: IMA/IMB Elective

Interactive Media Arts (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


INTM-SHU 185T-000 (23465)01/24/2022 – 05/13/2022 Wed1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Godoy, Marcela

Global Media Cultures (INTM-SHU 194)

This course surveys the implications of globalization for the production, circulation, and consumption of media. In this course, we will look across both analog and digital media (radio, TV, film, video, pop music, podcast, etc) in relation to a series of questions: How do media (and media industry) represents localities for a global audience? How can media practices create a feeling of belonging to the world/community? How may global media tell us about different material infrastructure, social imagination, and political desires? Students will explore media phenomena and critically examine media texts often beyond North American experiences. By the end of the class, students will be able to articulate how media connects to global flow of finance, cultural product, labor, and social aspirations.

Interactive Media Arts (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


INTM-SHU 194-000 (23470)01/24/2022 – 05/13/2022 Wed9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Pan, Weixian

Introduction to Visual Effects for Animated and Live Action Films (FMTV-UT 1153)

Introduction to Visual Effects for Animated and Live Action Films provides an in-depth overview of VFX production from the director-producer perspective. This course will offer a basic understanding of how VFX are utilized and will prepare students for the visual effects industry, and its constantly evolving digital and in-camera solutions. It will also provide an historical overview of the evolution of VFX. Students will also learn how powerful visual effects have been, and will continue to be, in helping to tell stories, especially projects with limited budgets. They will gain a detailed understanding of the type of camera coverage necessary on-set to facilitate the VFX process and what communications, with their primary crew, are necessary during early stages of preproduction to optimize footage for VFX. Areas of study include rig removal, green/blue screen compositing, motion capture, shooting backdrops, matte paintings, background plates, miniatures – models – forced perspectives, match lighting, sky replacement, crowd replication, integration of 2D and 3D CGI elements, motion control and practical effects shot in-camera.

Undergraduate

The Science and Psychology of Marijuana (CAMS-UA 502)

Weed. Pot. Bud. Grass. Ganja. Reefer. Mary Jane. Skunk. Herb. Cannabis. It’s all marijuana – the most commonly used, in most states still illicit, drug in the United States. Calming for some, anxiety provoking for others, perhaps medicinal, always controversial, marijuana causes wonder and confusion among physicians, parents, teachers, adolescents, and lawmakers. After 50 years of debate, marijuana remains one of our most visible modern-day conundrums – is it “okay?” Is marijuana safe and therapeutic, or is it dangerous and a gateway to more harmful drugs? Through lecture, discussion, and a thorough analysis of the current research literature in neuroscience and human development, we will seek to answer these questions and identify marijuana’s role in psychology, medicine, culture, and government policy.

Child/Adoles Mental Hlth Stds (Undergraduate)
2 credits – 15 Weeks

Sections (Fall 2021)


CAMS-UA 502-000 (9683)09/02/2021 – 12/14/2021 Wed6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Phillips, Blake A · Nayak, Komal

Environmental Systems Science (ENVST-UA 100)

A comprehensive survey of critical issues in environmental systems science, focusing on: human population; the global chemical cycles; ecosystems and biodiversity; endangered species and wildlife; nature preserves; energy flows in nature; agriculture and the environment; energy systems from fossil fuels to renewable forms; Earth?s waters; Earth?s atmosphere; carbon dioxide and global warming; urban environments; wastes; and paths to a sustainable future.

Environmental Studies (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ENVST-UA 100-000 (9509)


ENVST-UA 100-000 (8090)09/02/2021 – 12/14/2021 Tue9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


ENVST-UA 100-000 (8091)09/02/2021 – 12/14/2021 Tue8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


ENVST-UA 100-000 (8092)09/02/2021 – 12/14/2021 Tue2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


ENVST-UA 100-000 (8093)09/02/2021 – 12/14/2021 Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


ENVST-UA 100-000 (8094)09/02/2021 – 12/14/2021 Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by


ENVST-UA 100-000 (9284)09/02/2021 – 12/14/2021 Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by

Art on the Edge (OART-UT 1019)

Credits: 4
Duration: 15 Weeks
Dates: Wed

Taking off from the practices of medium-based art categories, this course is structured across key topics in contemporary art – “art of today, produced by artists who are living in the twenty-first century”. During the semester, via the framework of readings, projects and assignments, we will consider the importance of the visual arts in the larger context of society. Each week we will look at a different topic, which will be organized around key concepts, artists and artwork examples. The main goal is to allow us to contemplate the process of interaction between visual art, history, cultural, socio-economical, and technological forces. The stress of our gatherings will be on the artist as a thinker and a maker.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

The Science of Happiness (CAMS-UA 110)

Examines the state of college-student mental health and wellness on a personal and systems level. As undergraduate university students approach the end of adolescence, they often reevaluate the beliefs, values, and assumptions with which they left home. Young adulthood is a time of great promise, but the transition from child to adult is never easy. We look at how individuals can create positive change by reinterpreting their goals and identifying steps toward a successful college experience. Key findings from the fields of neuroscience and positive psychology are referenced to inform our study of the biopsychosocial underpinnings of success and happiness. Through lectures and discussions, students learn about a variety of wellness topics that include mindfulness, relationships, and self-esteem. The final project requires students to promote an area of mental wellness on campus.

Child/Adoles Mental Hlth Stds (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CAMS-UA 110-000 (7390)09/01/2022 – 12/14/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9676)09/01/2022 – 12/14/2022 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9677)09/01/2022 – 12/14/2022 Mon8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9678)09/01/2022 – 12/14/2022 Mon9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9679)09/01/2022 – 12/14/2022 Mon7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9680)09/01/2022 – 12/14/2022 Mon8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9682)09/01/2022 – 12/14/2022 Wed8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9683)09/01/2022 – 12/14/2022 Wed9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9684)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9685)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9686)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9687)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9688)09/01/2022 – 12/14/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9689)09/01/2022 – 12/14/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9690)09/01/2022 – 12/14/2022 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9691)09/01/2022 – 12/14/2022 Fri8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9692)09/01/2022 – 12/14/2022 Fri9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9693)09/01/2022 – 12/14/2022 Fri7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9694)09/01/2022 – 12/14/2022 Fri8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis

INTRODUCTION TO HAPTICS AND TELEROBOTICS IN MEDICINE (ROB-UY 3404)

In this course, the theoretical bases and applications, of haptics technologies with a particular focus on medical applications (specifically surgical, and neurorehabilitative) are taught. Basic technological aspects, such as instrumentation, actuation, control and mechanisms, are introduced. Also, some theoretical aspects related to telerobotic systems are discussed. Students are expected to have basic knowledge of programming. As part of this course, students will participate in experimental and simulation labs to acquire hands-on expertise in haptics implementation and programming. | Prerequisite: CS-UY 1114 and MA-UY 2034 and PH-UY 1013 or equivalents (see Minor in Robotics)

Robotics (Undergraduate)
4 credits – 14 Weeks

Sections (Fall 2025)


ROB-UY 3404-000 (4731)09/02/2025 – 12/11/2025 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui


ROB-UY 3404-000 (4732)09/02/2025 – 12/11/2025 Mon5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui


ROB-UY 3404-000 (4733)09/02/2025 – 12/11/2025 Tue5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui


ROB-UY 3404-000 (4734)09/02/2025 – 12/11/2025 Wed5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Li, Rui

Cultures & Contexts: New World Encounters (CORE-UA 541)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


CORE-UA 541-000 (21350)


CORE-UA 541-000 (21351)09/02/2021 – 12/14/2021 Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 541-000 (21352)09/02/2021 – 12/14/2021 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 541-000 (21353)09/02/2021 – 12/14/2021 Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Quinton, Laura


CORE-UA 541-000 (21354)09/02/2021 – 12/14/2021 Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Quinton, Laura


CORE-UA 541-000 (21355)09/02/2021 – 12/14/2021 Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by


CORE-UA 541-000 (21356)09/02/2021 – 12/14/2021 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by


CORE-UA 541-000 (24148)09/02/2021 – 12/14/2021 Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Quinton, Laura

Data Visualization (CUSP-GX 6006)

Visualization and visual analytics systems help people explore and explain data by allowing the creation of both static and interactive visual representations. A basic premise of visualization is that visual information can be processed at a much higher rate than raw numbers and text. Well-designed visualizations substitute perception for cognition, freeing up limited cognitive/memory resources for higher-level problems. This course aims to provide a broad understanding of the principals and designs behind data visualization. General topics include state-of-the-art techniques in both information visualization and scientific visualization, and the design of interactive/web-based visualization systems. Hands on experience will be provided through popular frameworks such as matplotlib, VTK and D3.js.

Ctr for Urban Sci and Progress (Graduate)
3 credits – 15 Weeks

Sections (Spring 2023)


CUSP-GX 6006-000 (7543)01/23/2023 – 05/08/2023 Wed8:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by Sun, Qi

Introduction to Performance Studies (PERF-GT 1000)

Majors Only:This course will introduce incoming Master’s students to some of the concepts, terms, and theoretical genealogies that they can expect to encounter in Performance Studies. What makes performance studies performance studies, and why do it? In considering this question we will consider the specificity of performance as an object of study, a mode of inquiry, a practice of self-hood and sociality, and as an aesthetic practice; we will also focus on the specific challenges and potentialities in writing about/as performance.

Performance Studies (Graduate)
4 credits – 14 Weeks

Sections (Fall 2025)


PERF-GT 1000-000 (15996)09/02/2025 – 12/11/2025 Wed9:00 AM – 11:00 AM (Morning)at Washington SquareInstructed by Moten, Fred


PERF-GT 1000-000 (15997)09/02/2025 – 12/11/2025 Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Thompson, Nora


PERF-GT 1000-000 (15998)09/02/2025 – 12/11/2025 Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Abhulimen, Jackie


PERF-GT 1000-000 (15999)09/02/2025 – 12/11/2025 Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Lee, Juyoung

Cell Phone Cinema (OART-GT 2566)

Credits: 4
Duration: 15 Weeks
Dates: Wed

Hollywood in your palm. That is what this combination of lectures, screenings, demonstrations and practical production workshop will offer to the students in this course. There will be several professional guests making presentations and Q&A sessions from the mobile phone filmmaking industry. In addition to the historical and critical overview of the emergence and exponential growth of global cell phone cinema, students will shoot all footage on cell phones and download them for computerized editing. The final project will be under three minute shorts. Projects will include all genres of film and television: news, mini-documentaries, animation, music videos and narrative shorts. Completed student projects will be suitable to be posted on the Internet and entered into domestic and international mobile phone film festivals. For example, two minute long improvisations of Bollywood Style Music Videos shot on Cell Phones by the students have been projected at the Tribeca Cinemas as part of the New York Indian Film Festival. It is suggested but not compulsory that students bring to the class a cell phone capable of recording video.

Open Arts Curriculum (Graduate)
4 credits – 15 Weeks

Creating with TinyML (ITPG-GT 2339)

A new world is emerging at the intersections of machine learning and physical computation that will offer wide-scale access to bringing intelligence to everyday devices and spaces at extremely low costs. In this course, students are offered the opportunity to become pioneers in a new field of hardware machine learning as they are introduced to the most used machine learning platform in the world (TensorFlow) that has been embedded into an incredibly small microcontroller, called TinyML. Students will learn about building with machine learning, the ethics and societal impacts of ML, and how to start realizing creative computation through ML-based physical computing.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ITPG-GT 2339-000 (23970)09/02/2021 – 12/14/2021 Wed6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by

Creative Learning Design (IMBX-SHU 241)

This practical, hands-on course will explore questions such as: How can we design engaging, creative learning experiences that are relevant to the cultural goals and needs of today’s youth in China, while laying the foundation for creative learning for the workforce of tomorrow? What are engaging, effective creative learning resources, and how are they best implemented in Chinese learning settings? How can we take advantage of young people’s near ubiquitous love of the arts to facilitate creative learning?’ In this course, students will work in teams to design digital learning resources and experience designs at the intersection of music, coding, arts, and technology. The course will begin with an introduction to emerging trends in learner engagement and design-based research, especially related to web- and mobile-based musical experiences and principles of making music with new media. Innovations in and applications of musical interaction, interactive technologies, user-centered design & engagement, scaffolded learning, creative learning, pedagogies of play and making, and educational entrepreneurship will also be explored. Students will work together in teams and paired with a partner audience of learners and teachers in Shanghai drawn from local and regional international schools, ed-tech startups, and cultural partners. Together they will assess the needs and opportunities of partner students and teachers, and engage in a two-stage iterative, reflective co-design process prototyping custom learning resources and experience designs with their partner end users. At the end of the course, students will present and demo their learning resources as part of a public showcase to an external audience of partners, educators, technologists, musicians, entrepreneurs, and experience designers in Shanghai. Prerequisites: None. Fulfillment: IMA Major Electives; IMB Major Business Elective/Interactive Media Elective; Business and Finance Major Non-Finance Electives; Business and Marketing Major Non-Marketing Electives.

Interactive Media and Business (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


IMBX-SHU 241-000 (17770)01/24/2022 – 05/13/2022 Wed9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Ruthmann, Alex

Cultural Capital: Media and Arts in New York City (MCC-UE 1152)

Credits: 4
Duration: 15 Weeks
Dates: Wed

This course explores New York City as a cultural and economic hub for media and the arts, arguably the cultural capital of the world. Classroom work is supplemented by site visits, guest lectures, and field research to explore the ways that media and the arts have shaped work and leisure in NYC life in the past century. Topics include: Time Square and live spectacle, the Broadway theatre, Madison Ave and modern advertising, the museum of New York, galleries, artists, and the art market, the Harlem Renaissance, alternative media and Bohemian arts.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Wearables for One (ITPG-GT 2343)

This course will focus on the prototyping of wearable electronics projects for a single user: you. In this class we will wear what we make, following an iterative cycle of research-design-make-wear. Lectures, readings, and discussions will serve to provide historical and contemporary framing for our work. Wearable technology prototyping strategies and techniques will be shared and tested. Special focus will be placed on circuit building and fabrication approaches that are compatible with a home studio environment. Previous experience with electronics or physical computing is strongly encouraged. Students will emerge from the course with a deeper knowledge of what it takes to develop and refine a robust, bespoke wearable electronics project.

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Summer 2021)


ITPG-GT 2343-000 (6481)05/24/2021 – 07/05/2021 Wed3:00 PM – 6:00 PM (Late afternoon)at OnlineInstructed by Hartman, Kathryn

Life Science: Human Origins (CORE-UA 305)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2021)


CORE-UA 305-000 (8176)01/28/2021 – 05/10/2021 Mon,Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Burrell, Andrew


CORE-UA 305-000 (8177)01/28/2021 – 05/10/2021 Tue12:00 AM – 2:00 PM (Early afternoon)at Washington SquareInstructed by Avilez, Monica


CORE-UA 305-000 (8178)01/28/2021 – 05/10/2021 Tue2:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Avilez, Monica


CORE-UA 305-000 (8179)01/28/2021 – 05/10/2021 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Petersdorf, Megan


CORE-UA 305-000 (8180)01/28/2021 – 05/10/2021 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Petersdorf, Megan


CORE-UA 305-000 (8181)01/28/2021 – 05/10/2021 Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Decasien, Alexandra


CORE-UA 305-000 (8182)01/28/2021 – 05/10/2021 Fri1:00 PM – 2:00 PM (Early afternoon)at Washington SquareInstructed by Decasien, Alexandra

Theories and Practices of Transmedia Storytelling (INTM-SHU 286)

This course examines both the practices and the products of adapting narratives from one medium to another. Through case studies of specific adaptations, we will address some of the major formal, industrial, and interpretative questions that transmedia adaptation raises, as creators change characters, stories, settings, and narrative tropes to fit into new stories various, often multiple media: comics, radio, novels, movies, television, games (tabletop and electronic), and more. Theoretical readings will give students concepts and a vocabulary to discuss ways that narrative adaptations use and re-purpose their “source” texts. Students will write prompted response papers, an analytical essay, and an annotated bibliography; in collaboration with classmates, student teams will first propose and then develop transmedia narratives of their own. Prerequisite: Writing as Inquiry Fulfillment: IMA/IMB elective.

Interactive Media Arts (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2021)


INTM-SHU 286-000 (24343)01/25/2021 – 05/14/2021 Wed1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Claverie, Ezra

Electronic Music Performance (MPATE-UE 1019)

Credits: 2
Duration: 15 Weeks
Dates: Wed
Credits: 2
Duration: 15 Weeks
Dates: Wed,Thu
Credits: 2
Duration: 15 Weeks
Dates: Wed,Thu,Mon
Credits: 2
Duration: 15 Weeks
Dates: Wed,Thu,Mon
Credits: 2
Duration: 15 Weeks
Dates: Wed,Thu,Mon

Through weekly performing, readings and discussions, students study the conceptualization and production of live electronics ensemble performance. Students create new works, improvisations, and rehearse compositions from a growing repertoire of electronic ensemble compositions, to be performed at a semester’s end public concert.

Music Technology (Undergraduate)
2 credits – 15 Weeks