Tag Archives: Spring 2024

Circuits (EENG-SHU 251)

This course covers Passive DC circuit elements, Kirchoff’s laws, electric power calculations, analysis of DC circuits, Nodal and Loop analysis techniques, voltage and current division, Thevenin’s and Norton’s theorems, and source-free and forced responses of RL, RC and RLC circuits. Prerequisite: MATH-SHU 131 or MATH-SHU 201. Fulfillment: CE required; EE required; Core Curriculum Science Experimental Discovery in the Natural World.

Electrical Engineering (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


EENG-SHU 251-000 (21038)
02/03/2025 – 05/16/2025 Mon,Wed
9:00 AM – 11:00 AM (Morning)
at Shanghai
Instructed by Radhakrishnan, Chandrashekar


EENG-SHU 251-000 (21039)
02/03/2025 – 05/16/2025 Fri
8:00 AM – 9:00 AM (Morning)
at Shanghai
Instructed by Radhakrishnan, Chandrashekar

Cities and Citizenship: Readings in Global Urbanism (IDSEM-UG 1880)

Cities have long been viewed as the crucible of citizenship. “But over the last few decades, the rapid urbanization of the global South has recalibrated Western derived models of cities and citizenship. “This course draws on interdisciplinary readings from urban studies, geography, anthropology, and history to grapple with this global “urban revolution.” Rejecting the language of crisis, chaos, and exception that is so often used to characterize cities in the global South, it will provide theoretically informed perspectives on social, cultural, and political life in rapidly urbanizing places throughout the postcolonial world. Attention will be paid to histories and legacies of colonialism alongside novel forms of governance and claims to the city. “Though focused primarily on cities in the global South, the class is intended to probe how these cities reconfigure conventional understandings of being a citizen in the city (anywhere), and will also examine the global South within the “North”. “Topics may include the rights to the city, infrastructure and planning, gentrification, political ecologies, technologies of rule, informality and slum upgrading, and urban social movements. “”Selected authors may include Ananya Roy, James Holston, Mamadou Diouf, Nikhil Anand, and AbdouMaliq Simone.

Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


IDSEM-UG 1880-000 (12439)
01/22/2024 – 05/06/2024 Thu
2:00 PM – 4:00 PM (Early afternoon)
at Washington Square
Instructed by Fredericks, Rosalind

Experiments in Collective Joy (OART-UT 18)

How do ants or bees organize on a mass scale when their individual brains are incapable of understanding the bigger systems they’re creating together? How did a Twitch hive-mind of 1.2 million people beat Pokémon one collective move at a time? How do we make art that makes us and our audience feel more connected, more alive, more powerful? This hands-on project studio course is about making art where participants are the medium, and the masterpiece created exists inside and between them. Let’s explore community and its connection to transformational, radical joy — not complacent happiness, but a joy that is the feeling of power, agency, and capacity growing within us and within the people around us as we cooperate to overcome shared challenges. Which systems and forms of art, play, and expression foster that kind of joy? This course is heavy on imagination, vulnerability, reading, discussion, experimentation, playtesting, and interactive group activities. Each week explores the relationship of the individual to the group under various lenses and spheres of life (i.e. politics, religion, activism, evolutionary biology, sociology, pleasure, the universe, sports, games, childhood, etc.). Then together, we break down the relationships, dynamics, and effects those systems have, and create multi-media prototypes and performance experiments inspired by these themes and ideas. The early assignments are solo, and then almost all assignments are in groups. The core process of the class uses iterative game design as a structure for ideating, creating, playtesting, and refining, though students are welcome to work in any medium they choose, so long as the goal is to explore themes of collective joy.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


OART-UT 18-000 (7263)
01/22/2024 – 05/06/2024 Thu
1:00 PM – 4:00 PM (Early afternoon)
at Washington Square
Instructed by Luhrs, August

Reality and Creation (OART-UT 106)

Reality & Creation is an interdisciplinary, collaborative workshop that requires students to develop and present original works using real-life material. While primarily focused on filmmaking – students may also explore writing and performance to investigate the artful manipulation of reality in order to evoke meaning and emotion. Students will explore the meanings of both documentary and narrative filmmaking – and the inherent conflicts between creative construction and telling true stories. They will analyze cinematic representations of reality and devise hybrid works that use inventive and surprising forms while playing with the notion of the real. Over the course of the semester, students will complete a series of classroom/studio projects as well as independent works from non-fiction sources: such as unscripted interviews, archival material, found footage and newsreel. These projects are designed to foster experimentation across the arts disciplines and to cultivate creative collaboration.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

The Making of Economic Policy in the White House (ECON-UB 217)

This course shows students how economic policy gets made, and should get made, at the highest levels of federal government. It draws upon almost fifty years of economic policy-making, and the challenges that have confronted the men and women who have sat in positions of power in the Treasury, the Office of Management and Budget, the Council of Economic Advisers, and the National Economic Council. These challenges include the breakdown of the Bretton Woods system and the transition to a predominantly floating exchange rate world, the era of rampant inflation, the collapse of the Soviet Union and the transition to market economies, the shock of 9/11, the financial crisis of 2008, and the Great Recession that followed. Lectures and discussions will lead to in-class exercises, in which students will role- play as advisers to US presidents from Richard Nixon to Donald Trump. What is it like to sit in the Oval Office and discuss policy with the president? To know that your input into his decisions will impact millions of people? To know that the wrong advice could be calamitous? Students will learn how to analyze policy problems and design solutions, taking into account the multi-dimensional aspects of making federal policy and the many constraints upon those decisions, including of course the influence of Congress. As part of the learning process, students will also have the opportunity to hear from guest speakers who have worked at the very top of economic policy-making in the executive branch of government, and played a role in the policy-making process through their work in the media.

Economics (Undergraduate)
3 credits – 15 Weeks

Content and Meaning (ASPP-GT 2045)

The class is to consider the depth of grief and loss within artistic responses and to inspire love and hope with our creative transformation. How does the artist process or respond to the emotions and events of loss? What are cultural heritage examples? What are ways we were taught in our families? What traditions do we wish to reimagine? Who needs to be commemorated? Is creative transformation possible? Is there a space for hope, love and joy within the complexity of these emotions? The course will have creative exercises and conceptual prompts that can be developed in the medium of your choice. We will consider creative texts such as visual, film, music, media, performance, installation, and poetic examples to broaden and inspire our understanding of ways to respond. There are other forms of expression to contemplate such as fashion, outsider art, architecture, archives, memorials, gardening, and cultural movements. We will have discussion, guests, field trips, and presentations. Is there a way to create an archive? How do we document or forget? Together we will be a collective of considering, contemplating and creating. Some of the strategies we will be considering are: metaphor, expression within nature, fairy tales, abstraction, fragments, love, celebration and the space of silence for restoration. Some of the artists /writers will be Maya Angelou, Dunbar, David Wognarowicz, Krishnamurti, Pamela Sneed, Barthes, Rilke and bell hooks. We will look at films such as the 1926 silent film, Page of Madness by Kunsuga, Let me Come in by Bill Morrison, or News From Home by Chantal Ackerman. I look forward to being your guide for the seminar, Grief, Loss , Love, Hope and Creative Transformation. Feel free to contact me with any questions karen.finley@nyu.edu

Ctr for Art, Society & Pub Pol (Graduate)
4 credits – 15 Weeks

Science in Our Lives: Facts and Lies in the Name of Science (SCIED-UE 218)

Students explore how science became a global form of knowledge making about the natural world, how European notions of science contributed to its growth as a form of systematic knowledge, how some people were excluded from this process, and how bias and discrimination were made real. By observing, measuring, analyzing and explaining data, students learn to produce and evaluate the quality of scientific knowledge and to recognize how science understanding helps to interrogate the construction of difference between facts and lies. Fulfills Life Science Core requirement.

Science Education (Undergraduate)
4 credits – 15 Weeks

Stats F/Bus Cntl Regress & Forecasting Models (STAT-UB 103)

This course examines modern statistical methods as a basis for decision making in the face of uncertainty. Topics include probability theory, discrete and continuous distributions, hypothesis testing, estimation, and statistical quality control. With the aid of computers, these statistical methods are used to analyze data. Also presented are an introduction to statistical models and their application to decision making. Topics include the simple linear regression model, inference in regression analysis, sensitivity analysis, and multiple regression analysis.

Statistics & Operations Research (Undergraduate)
6 credits – 15 Weeks

Sections (Spring 2024)


STAT-UB 103-000 (2538)
01/22/2024 – 05/06/2024 Mon,Tue,Thu
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by Giloni, Avi.


STAT-UB 103-000 (2539)
01/22/2024 – 05/06/2024 Mon,Wed,Fri
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by Duan, Yaqi


STAT-UB 103-000 (2540)
01/22/2024 – 05/06/2024 Mon,Wed,Fri
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by Chen, Elynn


STAT-UB 103-000 (2541)
01/22/2024 – 05/06/2024 Tue,Thu,Fri
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by Kovtun, Vladimir


STAT-UB 103-000 (2542)
01/22/2024 – 05/06/2024 Tue,Thu,Fri
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by Turetsky, Jason


STAT-UB 103-000 (2995)
01/22/2024 – 05/06/2024 Tue,Thu,Fri
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by Turetsky, Jason

Media History of NY (MCC-UE 1151)

New York has played a crucial role in the history of media, and media have placed a crucial role in the history of New York. New York has been represented by media since Henry Hudson wrote his reports to the Dutch. Media institutions have contributed centrally to its economy and social fabric, while media geographies have shaped the experiences of city living. This course explores media representations, institutions, and geographies across time and is organized around the collaborative production of an online guidebook to the media history of New York.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MCC-UE 1151-000 (20991)
01/22/2024 – 05/06/2024 Tue,Thu
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by Ramirez, George

Arab Theatre & Film: (MEIS-UA 747)

Examines recent trends in contemporary Arab theatre and film, contextualizing these within a broader history of Arab performance. Particular attention is given to how experimental practitioners have explored issues of human rights and the control of territories under the modern state. Strategies addressed include the conflation of the past and present as a means of exploring the persistence of the colonial power structure in the modern Arab world; the use of the parable to speak truth to power; the incorporation of the populist entertainment forms that directly engage the audience; and the use of familiar tales to explore new political realities.

Middle Eastern and Islamic Studies (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MEIS-UA 747-000 (13271)
01/22/2024 – 05/06/2024 Mon,Wed
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by Atrach, Naila

Science in Our Lives: Environmental Issues (SCIED-UE 212)

Introducing the notion of citizen science, this course provides students with opportunities to use scientific information to solve real-world problems related to environmental & public health. By exploring the practices of science from observing & measurement to analyzing & explaining data, students learn to use data & produce scientific knowledge for the public. Liberal Arts Core/MAP Equivalent – satisfies the requirement for Natural Sciences

Science Education (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


SCIED-UE 212-000 (18146)
01/22/2024 – 05/06/2024 Mon,Wed
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by Milne, Catherine

Images (PHIL-UH 2416)

Images depict, words describe. A picture of the cat of the mat depicts the cat as being on the mat. The sentence ’the cat is on the mat’ describes the cat as being on the mat. Both represent the world as being in a certain state, but they do so in different ways. What is the difference in these ways of representing? What does it take for an image to depict? This course covers most major theories of depiction, including resemblance, experience, recognition, pretense, and structural theories. We then expand the scope of inquiry to include topics such as systems of depiction, analog vs. digital representation, maps, film, comics, maps, mental imagery, and relations to the cognitive science of vision.

Philosophy (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2024)


PHIL-UH 2416-000 (5805)
01/22/2024 – 05/10/2024 Tue,Thu
11:00 AM – 12:00 AM (Morning)
at Abu Dhabi
Instructed by Rabin, Gabriel

Zine Scenes (OART-UT 24)

Before the internet artists and enthusiasts found their communities through self-publishing niche small-circulation magazines, usually without profit, with a burning desire to communicate. We’ll discuss the continued relevancy of the culture as we look at zines scenes from the past. For each scene, we’ll have an “object lesson” in which we dissect historical zines with an eye on form, content, aesthetic, publisher motives, and technology required for production. Then we’ll make our own! We’ll learn about historical zine making methods by making our own small-run zines in the same fashion to circulate within class. In addition to this tactile learning, you’ll produce a small body of work and gain an instant collection from your peers.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Expressive Culture: Museum in Washington Field Study (CORE-UA 9723)

With its vast array of institutions dedicated to distinct cultural groupings and its formation inextricably linked to the halls of power, the museum culture in our nation’s capitol is uniquely Washington D.C. Taking advantage of behind-the- scenes access to some of the most prestigious museums in the world and their staff, students will explore various approaches to interpreting art and will develop tools for appreciating their aesthetic experiences. We will also look critically at the ways in which museums—through their policies, programs, exhibitions, and architecture—can define regional or national values, shape cultural attitudes, inform social and political views, and even effect one’s understanding of the meaning of a work of art. Starting our class at The Phillips Collection, America’s first museum of modern art, we will visit other pioneering private and public museums both old and new and have the opportunity to meet with staff members actively involved in different activities. We will explore the collections, learn about the inner workings of the exhibition process, and investigate the diverse educational missions these museums fulfill. Against the backdrop of the Capitol Building where legislation is made influencing museums on the National Mall and beyond, we will examine the political sides of this cultural history and the unusual array of institutions that have been legislated into existence, specifically museums dedicated to defined constituencies.

College Core Curriculum (Undergraduate)
4 credits – 14 Weeks

Sections (Spring 2025)


CORE-UA 9723-000 (2086)
at NYU Washington DC (Global)
Instructed by Frock, Christian

Cultures & Contexts: Topics (CORE-UA 500)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


CORE-UA 500-000 (10506)
01/22/2024 – 05/06/2024 Tue,Thu
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by Igsiz, Asli


CORE-UA 500-000 (10507)
01/22/2024 – 05/06/2024 Wed
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10508)
01/22/2024 – 05/06/2024 Wed
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10509)
01/22/2024 – 05/06/2024 Wed
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10510)
01/22/2024 – 05/06/2024 Wed
4:00 PM – 6:00 PM (Late afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10511)
01/22/2024 – 05/06/2024 Mon,Wed
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by Juette, Daniel


CORE-UA 500-000 (10512)
01/22/2024 – 05/06/2024 Thu
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 500-000 (10513)
01/22/2024 – 05/06/2024 Thu
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 500-000 (10514)
01/22/2024 – 05/06/2024 Thu
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 500-000 (10515)
01/22/2024 – 05/06/2024 Thu
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10516)
01/22/2024 – 05/06/2024 Thu
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10517)
01/22/2024 – 05/06/2024 Thu
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10518)
01/22/2024 – 05/06/2024 Mon,Wed
4:00 PM – 6:00 PM (Late afternoon)
at Washington Square
Instructed by Bottex-Ferragne, Ariane


CORE-UA 500-000 (10519)
01/22/2024 – 05/06/2024 Tue
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 500-000 (10520)
01/22/2024 – 05/06/2024 Tue
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 500-000 (10521)
01/22/2024 – 05/06/2024 Tue
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 500-000 (10522)
01/22/2024 – 05/06/2024 Tue
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 500-000 (10523)
01/22/2024 – 05/06/2024 Tue,Thu
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by Stark, Soren


CORE-UA 500-000 (10524)
01/22/2024 – 05/06/2024 Wed
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by Zhou, Jingyi


CORE-UA 500-000 (10525)
01/22/2024 – 05/06/2024 Wed
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by Zhou, Jingyi


CORE-UA 500-000 (10526)
01/22/2024 – 05/06/2024 Wed
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by Fiorio, Soraya


CORE-UA 500-000 (10527)
01/22/2024 – 05/06/2024 Wed
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by Fiorio, Soraya


CORE-UA 500-000 (10528)
01/22/2024 – 05/06/2024 Wed
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by Cordivari, Braden


CORE-UA 500-000 (10529)
01/22/2024 – 05/06/2024 Wed
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by Cordivari, Braden


CORE-UA 500-000 (10530)
01/22/2024 – 05/06/2024 Wed
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 500-000 (10531)
01/22/2024 – 05/06/2024 Wed
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by

Expressive Culture: Topics (CORE-UA 700)

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


CORE-UA 700-000 (10544)
01/22/2024 – 05/06/2024 Tue,Thu
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by Ganti, Tejaswini


CORE-UA 700-000 (10545)
01/22/2024 – 05/06/2024 Fri
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 700-000 (10546)
01/22/2024 – 05/06/2024 Fri
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 700-000 (10547)
01/22/2024 – 05/06/2024 Fri
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 700-000 (10548)
01/22/2024 – 05/06/2024 Fri
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 700-000 (10549)
01/22/2024 – 05/06/2024 Tue,Thu
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by Hay, Jonathan


CORE-UA 700-000 (10550)
01/22/2024 – 05/06/2024 Fri
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by Xie, Vivi Fupeng


CORE-UA 700-000 (10551)
01/22/2024 – 05/06/2024 Fri
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by Xie, Vivi Fupeng


CORE-UA 700-000 (10552)
01/22/2024 – 05/06/2024 Fri
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by Deng, Zhilong


CORE-UA 700-000 (10553)
01/22/2024 – 05/06/2024 Fri
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by Deng, Zhilong

Cultures & Contexts: Multiculturalism in France (CORE-UA 9547)

With an important history of immigration, France has long been a site of cultural contact and exchange. This course considers the country’s multicultural make-up and the ideologies, institutions, conflicts, and paradoxes that shape how that diversity has taken form through time. Conflicts and controversies of the past 40 years, which include the rise of the extreme right, the problem of the disadvantaged suburbs, the question of Islamic headscarves, and more, have in particular pushed these questions to the front of the country’s domestic agenda. Looking historically and across several case studies, we ask as well as what the French example can add to our understanding of culture, diversity, and race. Conducted in English.

College Core Curriculum (Undergraduate)
4 credits – 14 Weeks

Sections (Spring 2024)


CORE-UA 9547-000 (6345)
at NYU Paris (Global)
Instructed by

Writing with AI: Philosophy and Practice (INTM-SHU 142)

In this class, we will use AI as a writing and editing tool and study the history and philosophy of augmented and automated writing. Through a combination of lectures and hands-on workshops, we will explore the theoretical aspects of AI and writing with case studies and examples, as well as experiment with different AI tools and techniques. Prerequisite: None.

Interactive Media Arts (Undergraduate)
2 credits – 8 Weeks

Sections (Spring 2024)


INTM-SHU 142-000 (19975)
03/18/2024 – 05/10/2024 Thu
9:00 AM – 12:00 AM (Morning)
at Shanghai
Instructed by Konior, Bogna

Advanced Lab: Synthetic Media (INTM-SHU 306)

This advanced course investigates emerging trends in machine learning and artificial intelligence for generating media content – images, video, and sound. The course explores the idea of how artists, designers, and creators can use machine learning in their own research, production, and development processes. Students will learn and understand machine-learning techniques and use them to generate creative media content. We will cover a range of different platforms and models and also experiment with implementing the content with platforms for interaction design, such as Unity. Prerequisite: INTM-SHU 120 Communications Lab OR INTM-SHU 205 What’s New Media OR INTM-SHU 124 Emerging Technologies & Computational Arts

Interactive Media Arts (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2024)


INTM-SHU 306-000 (6121)
01/22/2024 – 05/10/2024 Wed
2:00 PM – 5:00 PM (Early afternoon)
at Shanghai
Instructed by Didakis, Stavros

Breaking the Code: Gender, Art, and Interactivity in the Digital Age (IM-UH 2517)

In this course, we will focus on gender as a central mode of identity exploration in contemporary art within the digital age, adopting a multidisciplinary and interactive approach. Over a course of six sections, we will analyze how contemporary artists, from diverse backgrounds, delve into various facets of gender identity within the context of digital art history. This exploration will encompass their interactions with new media styles, mediums, reception, and critical analysis. We will raise essential questions: How does technology in interactive art contribute to gender equality? To what extent does an artist’s gender identity influence the interpretation of their digital work? We will critically engage with gender studies, examine gender’s profound impact on digital creation, and explore the socio-cultural influences at play. Through weekly readings and group interactive activities, class discussions, and a final VR exhibition on a related topic of their choosing, students will explore gender’s relevance to digital art creation, examine materials highlighting how gender shapes digital art, analyze socio-cultural factors influencing gender and sexuality in digital contemporary art, and apply their insights to interactive media.

Interactive Media (Undergraduate)
4 credits – 15 Weeks

Mod Chines Fiction (EAST-UA 732)

This course will survey literature produced at various points in the tumult of modern Chinese history, from the late Qing through to the present day. While the time period will be broad, we will hope to engage in close, critical readings of significant works of fiction from a selection major authors primarily from Mainland China. How do certain concerns of modernity arise in different texts, at different times, and for different writers? What different relationships do we see being shaped between literature, life, and politics, and how does fiction negotiate certain tensions and anxieties about modern and contemporary life? By exploring a variety of engaging novels and short stories, we will hope to gain a more nuanced understanding of modern China and the role that fiction has played as both an agent of modernity and a reflection of modern Chinese life.

East Asian Studies (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


EAST-UA 732-000 (7696)
01/22/2024 – 05/06/2024 Tue,Thu
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by Foley, Todd

On Permanence: The Lifecycle of Art in Digital Works (ITPG-GT 3045)

“What does it mean to make something that lasts? In this 7-week studio, we will attempt to understand the collective hallucination that is the Internet, while rationalizing the intersection of permanence, mutation, utility and ownership in creative digital work. To support this investigation, we will: – Use hands-on workshops to understand and build various forms of generating digital art – Consider the implications of storage and longevity – Have a working knowledge of marketplace capabilities, and their influence on the art that they contain – Expand on our understanding of verifiable ownership, blockchain and otherwise, and how it can have impact beyond the digital landscape Through this class, you will develop work that considers time as a critical axis, be it the longevity of the outcome, or the impermanence of the idea. Work may live on the blockchain, utilize generative ai frameworks, or manifest as a performance in a snowstorm.”

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Spring 2025)


ITPG-GT 3045-000 (12292)
01/24/2025 – 03/07/2025 Fri
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by

Designing Your Voice: Synthetic Sounds From Circuits (ITPG-GT 3046)

Course Description: In this 14-week course, students will explore sound design fundamentals through modular synthesizers, leveraging the capabilities of microcontrollers. Modular synthesizers are a type of electronic musical instrument used to generate, manipulate, and shape sound through the interconnection of individual modules, or components. This course is designed to equip students with the skills and creative prowess required to craft their own unique devices that adhere to the Eurorack design format; a popular modular synthesizer standard. The curriculum blends the art of sound design with the technical aspects of hardware synthesizer architecture, building skills so that by the end of this course students will have the competence to bring their sonic visions to life in physical form through thoughtful interaction. By harnessing the modular nature of these components, students will work independently, taking into consideration the designs of their peers to ensure seamless compatibility between their devices, resulting in a distinct ‘voice’; a term used to describe a collection of components that define the signal path of a synthesizer. The first half of the course will focus on sound design coding techniques utilizing the Teensy microcontroller, with the second half dedicated to developing tangible hardware design skills. Prerequisites: Intro to Physical Computing No sound design/musical experience is required.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2024)


ITPG-GT 3046-000 (14811)
01/22/2024 – 05/06/2024 Mon
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by

Live! (ITPG-GT 3004)

This course focuses on designing, developing and delivering multimedia live performances via a virtual platform. The class will have an emphasis on experimenting with different possibilities of virtual performances, pushing the boundaries of the performative medium, and using emerging technologies to create experiences that allow for the unfolding of engaging narratives, and/or generate compelling visuals in real time. We will look at various examples of both online and offline performances, explore how we can apply the technologies we have learned to design performative systems, and discuss methods we can use to make our performances more engaging. Students will practice quickly coming up with ideas and performing in class. A few weeks into the course, students will propose final project ideas and then develop the performances in the following weeks with support from the instructor. The class will culminate in a virtual event featuring solo and/or group performances by the students.

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Spring 2025)


ITPG-GT 3004-000 (11430)
01/22/2025 – 03/05/2025 Wed
6:00 PM – 8:00 PM (Evening)
at Brooklyn Campus
Instructed by Wang, Carrie

Designing Curiosity Portals (ITPG-GT 3008)

By exploring and dissecting the field of STEM education, we will research how STEM education currently exists with clear biases and gatekeeping. Through that we intend to create a framework to challenge the biases and design more inclusive and accessible pathways. As a class we will engage in discussions around spaces (community/public spaces and private spaces), STEM as an inclusive element, and definitions of accessibility. The hope is to yield an experience where students can observe, inspire (or get inspired) by mundane things around their day to day lives and connect them to STEM experiences that might seem rather oblivious. Students will create assignments in dialogue with “making with everyday objects”, STEM pedagogy practice, social/emotional learning in spaces, and human-centered design. Students will be exposed to STEM literacy pedagogy, will curate a pop-up space, practice comprehensive user-testing, and reconstruct the framework around accessible and universal design. Students will engage in critical thinking, critiques, visiting artist lectures, field trips and class discussions. About Sharon De La Cruz: https://www.sharonleedelacruz.com/about-me, https://khushbukshirsagar.weebly.com/about.html

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Spring 2024)


ITPG-GT 3008-000 (14799)
01/26/2024 – 05/03/2024 Fri
12:00 AM – 2:00 PM (Early afternoon)
at Brooklyn Campus
Instructed by De La Cruz, Sharon

R&D Studio: Feature, Smart, and Super Phones (ITPG-GT 3009)

In this special format studio class, students will investigate techniques and frameworks to challenge the socioeconomics of planned obsolescence. We will research, design, and develop projects that rethink our strained relationship with smartphones and re-imagine the future of “old” devices. This is a production-heavy, four-credit course, where students will contribute to original research, and develop projects that combine HCI, design, and critical theory. Prerequisites include an open mind, the drive to make, and graduate-level Physical Computing.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Spring 2024)


ITPG-GT 3009-000 (14800)
01/23/2024 – 04/30/2024 Tue
3:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Galvao Cesar de Oliveira, Pedro

Therapeutic Sensory Immersion – VR Focused (ITPG-GT 3006)

The use of digital technology in mental health treatment, recovery, support, and prevention is rapidly gaining acceptance. For instance: The FDA recently approved the VR therapeutic EaseVRx to treat pain. Researchers recently found that exposure to natural environments in VR can provide emotional well-being benefits for people who cannot access the outdoors. Strobing lights can be tuned to stimulate temporary harmonic brain wave patterns usually only found in people who have been meditating for decades. Apps which help you track your mood could facilitate gaining knowledge and awareness of one’s mood patterns and thus help maintain emotional well-being. ASMR videos are reported to be effective in inducing sleep for those susceptible to insomnia, and assuaging a range of symptoms, including those associated with depression, anxiety and panic attacks. This class will focus on the use of technology to activate any and all of our senses to aid in mindfulness and meditation, distraction therapy, body awareness and acceptance, and more, via the use of tools and techniques shown to have a direct impact on our physiology as well as supportive and accessible user experience design with broad applications in other areas. Prerequisite: Basic coding and physical computing About Brian Lobser: http://light.clinic

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Spring 2024)


ITPG-GT 3006-000 (14797)
01/26/2024 – 05/03/2024 Fri
6:00 PM – 8:00 PM (Evening)
at Brooklyn Campus
Instructed by Lobser, David

Magazines, Art, and Public Culture (CEH-GA 3028)

This course examines magazines as collaborative sites for artists and writers internationally, leading the way to a global, networked cultural sphere. We will consider periodicals as both commercial and artist-driven enterprises and as material objects to be studied through the lens of the history of photography, journalism, and design.

Center for Experimental Humanities (Graduate)
4 credits – 15 Weeks

Sections (Spring 2024)


CEH-GA 3028-000 (10923)
01/22/2024 – 05/06/2024 Tue
11:00 AM – 1:00 PM (Morning)
at Washington Square
Instructed by Cole, Lori

Platforms and Society (MCC-UE 1039)

Platforms are instrumental in mediating a wide range of phenomena, including social interaction, economic transactions, resource access, information circulation, cultural experiences, and more. Their ubiquity in everyday life is documented in concepts of platformization and platform capitalism and an emerging discipline of platform studies. This course explores the metaphors, histories, logics, and materialities of platforms. Through lenses of media studies, political economy, and anthropology, students investigate the implications of platforms in contemporary life.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MCC-UE 1039-000 (11429)
01/22/2024 – 05/06/2024 Mon,Wed
4:00 PM – 6:00 PM (Late afternoon)
at Washington Square
Instructed by Serpe, Joaquin

Digital Media: Theory and Practice (MCC-UE 1031)

This course offers students a foundational understanding of the technological building blocks that make up digital media & culture, & of the ways they come together to shape myriad facets of life. Students will acquire a working knowledge of the key concepts behind coding, & survey the contours of digital media architecture, familiarizing themselves with algorithms, databases, hardware, & similar key components. These technological frameworks will be examined as the basic grammar of digital media & related to theories of identity, privacy, policy, & other pertinent themes.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MCC-UE 1031-000 (11419)
01/22/2024 – 05/06/2024 Tue,Thu
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by Santos, Leonard

Ethics and Media (MCC-UE 1028)

Students who plan on pursuing careers in the media (professional and academic) will be faced with difficulty choices that carry with them potent ethical repercussions, choices that practical training does not properly equip them to approach in a critical and informed manner. The purpose of this course is therefore twofold: 1) to equip future media professional with sensitivity to moral values under challenge as well as the necessary skills in critical thinking and decision making for navigating their roles and responsibilities in relation to them; and 2) honing those same skills and sensitivities for consumers of media and citizens in media saturated societies.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


MCC-UE 1028-000 (8303)
01/21/2025 – 05/06/2025 Mon,Wed
8:00 AM – 9:00 AM (Morning)
at Washington Square
Instructed by Cormier, Robert

Sound Design and Spatialization at IRCAM (MPATE-UE 9055)

This course focuses on three important areas in music technology: spatialization, computer aided composition, analysis & synthesis techniques. In each area, concepts & implementations will be explored in a variety of artistic & technological contexts. Students will work with the latest technologies including IRCAM Tools, Spat plugin, Max Bach library, Ambisonics, & Wave Field Synthesis. The course includes a 3-hour weekly lecture, 3-hour studio lab, & workshops at IRCAM. This course is taught in collaboration with IRCAM in Paris, one of the world leading institutions in computer music and acoustics.

Music Technology (Undergraduate)
6 credits – 14 Weeks

Sections (Spring 2025)


MPATE-UE 9055-000 (2385)
at NYU Paris (Global)
Instructed by

Intro to 3D Character Design using Zbrush (FMTV-UT 1071)

This course explores the Art of Character Creation using the powerful digital sculpting program ZBRUSH. Students will learn the ins and outs of the program to create their own 3d characters from scratch. Sculpting, detailing, Polypainting, rendering and compositing in Photoshop will all be covered. The class will encourage learning while doing as I find it’s the best way to learn a new art. Zbrush is a unique program that allows users to manipulate 3D shapes in a quick fashion without having to model polygons like other 3D programs such as Maya. In effect you are using “digital clay” in Zbrush to push and pull primitive forms into fantastic creatures and characters. Zbrush is the perfect tool for traditional artists to transition to artmaking in the digital realm. Zbrush is an extremely feature-rich piece of software, with a unique interface unlike any other computer graphics program. While the interface may seem quite intimidating at first, rest assured we will explore the interface together and learn all the most important tools to get started and having fun with organic character creation! Some benefits of using Zbrush for Character and Creature Design over other computer design software: -The ability to quickly create concepts as if you were manipulating real clay -Great for rough character concepts or more finished painted renders -Transition is much smoother from practical to digital art using Zbrush because it feels like you are using an artistic tool rather than a technical tool – Zbrush offers such a deep diverse toolset, you can create stylized cartoon-like characters, realistic animals and humans! The possibilities are endless. You can use it for everything from organic characters to hard surface robots and props! -Once you learn the interface and tools, you can simply sculpt without worrying as much about technical aspects like polygons, faces, points and edges like other traditional polygon modelling programs

Undergrad Film & TV (Undergraduate)
3 credits – 15 Weeks

Mobile App Development Lab (ITPG-GT 2372)

One of the most transformative consumer products in history, the iPhone remains the standard bearer for great design and user experience. With the latest versions of iOS and iPhone, Apple puts depth sensing and augmented reality in our pockets. How do we take advantage of this incredible platform to produce our own compelling experiences? This course will be a hands-on workshop where we explore the world beyond generic apps and push the boundaries of what’s possible on iOS hardware. Each week, you’ll be asked to complete a programming exercise meant to foster your understanding of iOS application development. We’ll leverage existing open source libraries to quickly build out your app with features such as real time communication and cloud storage. We aim to create distributed instruments for computed expression. Full-time access to an iOS device and a Mac laptop computer running the latest operating system and development tools are required. Prereq: Some programming experience (such as ICM) and willingness to learn Apple’s Swift programming language.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2025)


ITPG-GT 2372-000 (11411)
01/21/2025 – 05/06/2025 Tue
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Thompson, John

No Screens Allowed (ITPG-GT 3010)

“Since the introduction of the iPhone in 2007, the touchscreen has become the dominant manner for navigating Mobile devices. UX pattern best practices are enshrined in documents such as Apple’s ‘HIG’ (Human Interface Guidelines) or Google’s more recent Material Design. ‘No Screens Allowed’ is a class that challenges this ’Touchscreen first’ interaction approach. Taught in the Kotlin language, students will prototype solutions in response to Instructor directed assignments. The various projects structured to interrogate mobile device capabilities such as: Voice Recognition, Computer Vision, Machine Learning, and built in sensors. Students will be provided with identical hardware: Pixel 3 phones running Android, the chosen development platform for the class. Successful completion of Introduction to Computational Media and Introduction to Physical Computing are required for entry into class. “

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Spring 2024)


ITPG-GT 3010-000 (14801)
01/25/2024 – 05/02/2024 Thu
6:00 PM – 8:00 PM (Evening)
at Brooklyn Campus
Instructed by Jones, Brian

Introduction to Quantum Technologies (ITPG-GT 3003)

Quantum technologies are the next frontier of electronics and computing. Quantum Computers, Quantum Sensors, Quantum Materials are just beginning to emerge from laboratories and enter the realm of practical application. The course introduces the underlying principles of quantum physics, and reviews emerging capabilities of quantum computers and related technologies. Coursework will include programming quantum algorithms on a simulator, and running programs on actual cloud-based quantum computing hardware. The topics will be highly technical and will require the study of scientific principles and experimental apparatus. We will cover some basic mathematical operations in linear algebra, and we’ll be encountering some equations from physics and computer science.

Interactive Telecommunications (Graduate)
2 credits – 7 Weeks

Sections (Spring 2025)


ITPG-GT 3003-000 (11429)
03/17/2025 – 05/05/2025 Mon
6:00 PM – 8:00 PM (Evening)
at Brooklyn Campus
Instructed by Shakar, Gregory

Performance in Virtual Space (ITPG-GT 2999)

Focusing on motion capture (ak. MoCap), this class introduces basic performance skills alongside 3d graphic manipulation to create real-time virtual experiences. In this class we will have the opportunity to build sets, produce interactive props, and design unique characters to tell stories or engage with audiences. Utilizing Optitrack Motion Capture system, Blender, Motionbuilder, and Unreal Gaming Engine; we will create, rig, animate, and perform as avatars.

Interactive Telecommunications (Graduate)
2 credits – 7 Weeks

Sections (Spring 2024)


ITPG-GT 2999-000 (14791)
03/15/2024 – 05/03/2024 Fri
3:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Truxillo, Marcel

Real-Time Online: Building Video & Audio Interactions for the Web (ITPG-GT 2327)

Over the past 3 years, we have seen many aspects of our lives thrust online. Increasingly, we are working, learning, socializing with family and friends, attending live performances and more through 2D grids of video feeds on platforms such as Zoom and Google Meet. These communication tools have become essential for remote communities to connect, yet fail to replicate many of the most engaging, messy and human aspects of our in-person experience. What happens when we break out of this grid and explore new forms of real-time social interactions online using webcam video and audio? Recent explorations in this realm have shown the promise of spatial metaphors in creating engaging real-time social interactions online. In this course, students will create their own series of experimental social spaces that explore these questions: how does the shape and nature of our environment affect the way we communicate? What unique forms of real-time expression and sharing might be possible online (and only online)? How might we design experiences for the unique social dynamics we want to support? Students will be exposed to principles of spatial design as well as a series of open source Javascript tools for arranging live webcam video and audio in 2D and 3D space in the browser. They will use WebGL (through the three.js library) to build 2D and 3D environments, and will be exposed to WebRTC (Web Real-Time Communications) and Node.js to add interactivity to those environments.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2024)


ITPG-GT 2327-000 (14780)
01/22/2024 – 05/06/2024 Mon
6:00 PM – 8:00 PM (Evening)
at Brooklyn Campus
Instructed by Nelson, Aidan

Paper Engineering and Interactive Play (ITPG-GT 2187)

The class will focus on the many overlooked aspects of paper, and how it can be used as a three-dimensional material. We will learn the disciplines of making Pop-Ups, Origami, Paper Crafting, and Visual Design. Using these methods as a starting point, students will build prototypes to explore new ways to tell stories, inform, interact, play with, engage, and challenge a younger audience. Most classes are hands – on. The rest, dedicated to criticism (including from children), analysis, and refinement, technical and conceptual. We will discuss how they could be mass produced and distributed. Students will build three prototypes, during the semester. From these, each student will select a favorite to fully develop as the final.

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Spring 2024)


ITPG-GT 2187-000 (14760)
01/25/2024 – 03/07/2024 Thu
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Ita, Sam

Going Live: Real-Time Streaming and Interactive Media (IMBX-SHU 9501)

This course explores the disruptions and creative possibilities that realtime emerging media provides through the lens of learning how to design, create, produce and perform in realtime. Students will be learning how to design and produce for realtime interactive audiences, understand the modern streaming media pipeline, the fundamentals of virtual production, digital content creation and the basics of game engines and other software – all in the service of delivering a more engaging and intimate connection between audience and performer. Students will design and perform 2 distinct realtime performances as well as work together with peers to conceptualize, design and produce a short realtime ‘pilot’ using the tools and techniques you’ve learned in the first two projects. Prerequisite: None. Fulfillment: Interactive Media Business Elective ; Interactive Media Arts Elective

Interactive Media and Business (Undergraduate)
2 credits – 15 Weeks

Sections (Spring 2024)


IMBX-SHU 9501-000 (4975)
01/22/2024 – 05/06/2024 Thu
3:00 PM – 4:00 PM (Late afternoon)
at NYU Los Angeles (Global)
Instructed by Prasanna Kumar, Archana


IMBX-SHU 9501-000 (20268)
01/22/2024 – 05/06/2024 Thu
5:00 PM – 5:00 PM (Late afternoon)
at NYU Los Angeles (Global)
Instructed by Prasanna Kumar, Archana

Aesthetic History of Photography (PHTI-UT 1102)

Open only to Photography & Imaging majors. Sophomore Standing. This class will chronicle the history of photography?s complex and symbiotic relationship to the other visual arts: painting, sculpture, architecture, installation and performance, among others. Beginning with the medium?s invention and the early fights of its practitioners to establish themselves as fine artists, the course will describe photographers? unique attempts to negotiate their relationships with both artistic movements and the media culture of which they are a part. Robinson, Cameron, Emerson, F. Holland Day, Stieglitz, Moholy-Nagy, Rodchenko, Weston, Alvarez Bravo, Lartigue, De Carava, Cahun, Robert Frank, Diane Arbus and Cindy Sherman (among others) will be seen within the context of their respective art worlds, so the impact of art movements, cultural attitudes and new technologies on photographers during different historical periods can be assessed.

Photography and Imaging (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


PHTI-UT 1102-000 (17801)
01/21/2025 – 05/06/2025 Tue,Thu
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by Rice, Shelley

The Performing Arts in Global Cultures (MPATC-UE 1505)

The study of the intersection of key philosophical and ethical systems with the analysis of performing art works and the music industry. Students learn an “Eclectic Method” of analysis to holistically explore and study works of art from cultures from around the world while studying ethical complexities and analytical systems in relation to the performing arts industries.

Music Theory and Composition (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MPATC-UE 1505-000 (16548)
01/22/2024 – 05/06/2024 Tue,Thu
4:00 PM – 6:00 PM (Late afternoon)
at Online
Instructed by White, Leonard · Bush, Christopher

Mixing in the Digital Audio Workstation (MPATE-UE 1135)

This course explores the art and craft of mixing records, with special attention to “mixing in the box” (via a digital audio workstation). Focus on methodology and technique, with particular emphasis on establishing balances, using such tools as compression and automation to enhance dynamics and develop unique coloration. Examines intersection of technology, budgets, and the marketplace. Students execute their own mixes, with guidance and critique from the instructor. Basic level of DAW proficiency required.

Music Technology (Undergraduate)
3 credits – 14 Weeks

Sections (Fall 2024)


MPATE-UE 1135-000 (13050)
09/03/2024 – 12/12/2024 Thu
12:00 AM – 2:00 PM (Early afternoon)
at Washington Square
Instructed by Killen, Kevin


MPATE-UE 1135-000 (13051)
09/03/2024 – 12/12/2024 Thu
3:00 PM – 5:00 PM (Late afternoon)
at Washington Square
Instructed by Killen, Kevin

Senior Design Capstone Project I (ENGR-UH 4011)

Students learn about the process of design with measurable metrics, and how to incorporate appropriate engineering standards and multiple realistic constraints in the design process. Students learn how to clearly frame the design problem and follow the design process to result in an optimized solution. Students perform a review of the relevant literature, develop a preliminary design, generate solution concepts and selection criteria, and review and evaluate the chosen design. Students must consider social, economic, lifecycle, environmental, ethical, and other constraints, and must document the design process and the evolution of their design. This project culminates with a final report and presentation that proposes the actual design selected for further development and/or prototyping and testing in the subsequent semester.

Engineering (Undergraduate)
2 credits – 15 Weeks

Sections (Fall 2024)


ENGR-UH 4011-000 (3947)
08/26/2024 – 12/10/2024 Fri
8:00 AM – 9:00 AM (Morning)
at Abu Dhabi
Instructed by George, Pradeep


ENGR-UH 4011-000 (4045)
at Abu Dhabi
Instructed by George, Pradeep

Natural Language Processing (CS-UH 2216)

The field of natural language processing (NLP), also known as computational linguistics, is interested in the modeling and processing of human (i.e., natural) languages. This course covers foundational NLP concepts and ideas, such as finite state methods, n-gram modeling, hidden Markov models, part-of-speech tagging, context free grammars, syntactic parsing and semantic representations. The course surveys a range of NLP applications such as information retrieval, summarization and machine translation. Concepts taught in class are reinforced in practice by hands-on assignments.

Computer Science (Undergraduate)
4 credits – 7 Weeks

Sections (Fall 2024)


CS-UH 2216-000 (9051)
08/26/2024 – 10/11/2024 Mon,Wed
2:00 PM – 3:00 PM (Early afternoon)
at Abu Dhabi
Instructed by Habash, Nizar

Aesthetics (PHIL-UA 60)

Introduces problems raised by the nature of art, artworks, and aesthetic judgment. Considers the expressive and representational properties of artworks, aesthetic attention, and appreciation, as well as the creation, interpretation, and criticism of artworks. Readings from classical and contemporary sources.

Philosophy (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


PHIL-UA 60-000 (10283)
01/22/2024 – 05/06/2024 Tue,Thu
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by Hopkins, Robert

Unruly Images: Centering the (In)visible and (Im)possible (OART-UT 833)

This course explores unruly images, bodies, faces, spaces, aesthetics, and even feelings that exist at the margins of categorization, making these powerful subjects for artistic work. We will manipulate image-making tools and give form to expressions that reveal the hidden structures of power. Through lectures, discussions, workshops, and readings, we will look at topics such as memes and glitch art, cyberface and AR filters, monsters and glitched bodies, uncanny valley and AI images, as well as liminal space and collaborative world-building. We will pay particular attention to selected writings from Hito Steyerl, Legacy Russell, Rosa Menkman, and Adam Greenfield, and apply these critiques to emerging perceptual technologies (volumetric 3D capturing, machine learning, AR/VR, web-based 3D game engines) that students will use to create their projects.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Storytelling Strategies (FMTV-UT 20)

The ability to understand “what makes a good story well told” is a skill that is crucial to your growth as a filmmaker whether you become a writer, director, producer, actor, editor, cinematographer, etc. Storytelling Strategies looks at how narrative stories work through an examination of the structural and mythic elements first established by the ancient Greek playwrights and recognized by Aristotle in his “Poetics” thousands of years ago. The course continues this examination up to and including such contemporary story models as Joseph Campbell’s “The Hero with a Thousand Faces” as well as the current Hollywood paradigm, “the three-act structure.” We will seek to find those principles that form the backbone of successful narrative screenplays and contribute to a film’s ability to resonate with an audience. The lecture is for analysis. The recitations are for applying what you have learned, through writing exercises and a completed short screenplay. This course allocates as Scriptwriting for Film & TV majors. Course may not be repeated.

Undergrad Film & TV (Undergraduate)
4 credits – 15 Weeks

From Polenta to Marinara: History of Italian Food (FOOD-UE 1052)

In this course we will cover the varieties of Italian food in their past and present forms. First, we will explore the history of food from past civilizations, leading up to World War I, just after the great immigration to the New World. Time periods examined will be ancient Rome, Medieval, Renaissance, Risorgimento, leading to the modern era. This course includes topics ranging from Pellegrino Artusi’s famous cookbook in the contest of Italian unification to the relationship between Italian Futurism and food. The second part of the course will introduce students to the regional diversity of Italian food using mediums such as TV, art, and film. We will examine the ways in which food shapes contemporary Italian society, from the more intimate family kitchen to the most elegant Italian restaurant in New York City.

Food Studies (Undergraduate)
4 credits – 14 Weeks

Sections (Fall 2024)


FOOD-UE 1052-000 (10587)
09/03/2024 – 12/12/2024 Tue,Thu
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by Scarcella Perino, Roberto

Conservation Biology in Practice: Solutions for People and Nature (PRACT-UG 1550)

The past century of exponential population growth, infrastructure development, and inequitable resource uses has stressed nature”s systems to dangerous levels. We are losing cultural and biological diversity at unprecedented rates, and these threats are compounded by the associated challenges from severely disrupted climate systems. This Gallatin practicum will provide students with a forum to develop a cross-disciplinary 21st Century nature conservation toolkit – one that can create cutting-edge strategies to reduce the risks to species and ecosystem, adapt to a changing climate, and produce a healthier relationship to nature. Students will work in teams to select a site-based project from a menu of real-world options, and then design practical and achievable solutions to these risks and challenges.We will use tools from biology, earth sciences, anthropology, social psychology, economics, and business to determine the cause, magnitude, and urgency of risks. Each student team will then combine the results from these scientific and financial assessments with the skills, power, and insights from the arts and communication media to plan and implement practical conservation solutions, tell the story of conservation needs, and build commitment to get the work done.

Practicum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


PRACT-UG 1550-000 (10413)
01/21/2025 – 05/06/2025 Mon
3:00 PM – 6:00 PM (Late afternoon)
at Washington Square
Instructed by Tolisano, James

Novels of Youth In and After Colonialism (IDSEM-UG 2040)

This seminar takes as its central topic the relationship between youth and empire. What does it mean to come of age in a world-system when the key decisions that shape your life might be made in far-off countries that you have never seen? And conversely, why have writers in societies that have recently achieved political independence been drawn to narrate that political transformation through the lens of stories about growing up? We will read a range of different texts and genres, including realist novels, modernist fiction and autobiographical narratives by formerly enslaved people. We will think together about the strengths and limits of these various forms, considering the ways that authors have attempted to reckon with the existential uncertainty of living in a global society. Likely readings will include Chinua Achebe, No Longer at Ease; Charlotte Brontë, Jane Eyre; Charles Dickens, Great Expectations; Olaudah Equiano, The Interesting Narrative of the Life of Olaudah Equiano; Mary Prince, The History of Mary Prince; Jean Rhys, Wide Sargasso Sea; Olive Schreiner, The Story of an African Farm; and Indra Sinha, Animal’s People.

Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


IDSEM-UG 2040-000 (21100)
01/22/2024 – 05/06/2024 Mon,Wed
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by Vargo, Gregory

The Novel and Society: Victorian Secrets (IDSEM-UG 1726)

In the twenty-first century, the Internet arguably makes secrecy impossible, but the exposure of secrets is already an important theme in many 19th-century British novels. In part, this reflects a society in which identity seems increasingly malleable through greater social class mobility, the questioning of traditional gender roles, and imperialist opportunities. In these novels, fake identities conceal a murderer and a madwoman, among others. And the societal constraints inspiring the fictional secrets also led the authors to keep secrets of their own. Beloved author Charles Dickens, the father of 10, had a 13-year love affair with a woman who was 18 when they met. But does the novel genre, particularly the “realist” Victorian novel, with its emphasis on an omniscient narrator and intersecting plots, have a special relationship to secrets? We attempt to uncover the answer by studying Jane Eyre (1847) by Charlotte Bronte (1847), Great Expectations (1861), by Charles Dickens, George Eliot’s Middlemarch (1871-2), and Arthur Conan Doyle’s first Sherlock Holmes novel, A Study in Scarlet (1887). Theory and criticism include selections from Michel Foucault’s History of Sexuality, Edward Said’s Culture and Imperialism, Sandra Gilbert and Susan Gubar’s The Madwoman in the Attic, and Gayatri Chakravorty Spivak’s “Three Women’s Texts and a Critique of Imperialism

Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


IDSEM-UG 1726-000 (10251)
01/21/2025 – 05/06/2025 Wed
2:00 PM – 4:00 PM (Early afternoon)
at Washington Square
Instructed by Foley, June

Microeconomics (MG-UY 2524)

The course is an introduction to microeconomics. It assumes no prior knowledge of the subject. The course examines the fundamentals of microeconomics needed by technologists, relying to a considerable extent upon mathematical expression and representation. The principle topics covered are price theory, production and cost theory, the theory of the firm and market theory, including the practical relevance of these to the management of technology-intensive enterprises. The role of the state and of government regulation will be considered as a special topic. Students who take this course cannot receive credit for ECON-UA 2 or FIN-UY 2003. | Prerequisite: MA-UY 1024 or MA-UY 1054 or MA-UY 1324 or an approved equivalent.

Management (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MG-UY 2524-000 (18845)
01/22/2024 – 05/06/2024 Tue,Thu
10:00 AM – 11:00 AM (Morning)
at Brooklyn Campus
Instructed by D’Emic, Michael

A.rt I.ntel (IM-UH 3312)

Artificial intelligence and machine learning algorithms affect many aspects of our lives whether we realize it or not: banking transactions, healthcare treatments and diagnoses, entertainment recommendations, smart car functionality, customer service agents, financial trading… the list goes on and on. The power of these algorithms lies in their ability to leverage computers to “study” and “learn”. Instead of programming a computer to do a specific task, we program the computer to train and teach itself how to do any number of tasks. As artists, how can we harness the power of these algorithms and apply them towards creative endeavors? This class will explore that basic question. Through a combination of high level applied machine learning techniques, speculative design of artificial intelligence, and some basic understanding of how these algorithms work at a low level, students will explore this rich new field. With their machine counterparts, they will create images, sounds, text, intuitive interactions, chatbots, and more.

Interactive Media (Undergraduate)
4 credits – 15 Weeks

Visual Cultures of the Modern and Global City (MCC-UE 1038)

Examines visual culture of the city, from the dynamics of visuality in the 19th-century modern cityscape to the mega cities of globalization. It addresses the visual dynamics, infrastructure, architecture, public art and design imaginaries of urban spaces, taking New York City and Paris as primary case studies and including other cities from the 19th century to the present. The course will examine the politics of urban design, the city as a site of division, disaster, memory, and political activism. Meets Liberal Arts Core requirement for Societies and Soc Sciences.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MCC-UE 1038-000 (11427)
01/22/2024 – 05/06/2024 Mon,Wed
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by Sturken, Marita

Making Webisodes (OART-GT 2569)

Making Webisodes is an intensive production workshop in which students create unique and compelling content for the web. Students will explore the basics of online video production, working with – concept creation – writing – directing – acting – production design – camerawork – sound – editing – online distribution – social media – web monetization – and advertising. Web series are an exploding new art form. Embedded ads, 5 second hooks, instagram stories, tik-tok, and viral videos all present a variety of new media approaches within the entertainment industry, business, lifestyle, and politics. Webisodes are short visual presentations that either entertain us, directly sell us product, indirectly sell us product, share a powerful message, investigate social issues, expose problems, celebrate joy, engage our perspective, shock us, or challenge us. Students will work with Sony FS5 cameras, microphones, and LED lights and they will also be trained to use their own dslrs and cellphones, in order to practice creating a wide variety of webisodes. Workshop assignments employ practical exercises to help the students conceive and create their own unique webisode, which can be fiction or non-fiction, experimental or satire, personal or political. Combining the powerful tools of traditional filmmaking with innovative new digital media tools, this class guides students to create dynamic web based projects. As the students produce their digital media, they learn by doing and they gain practical knowledge of the art, craft, and commerce of webisodes.

Open Arts Curriculum (Graduate)
4 credits – 15 Weeks

Sections (Spring 2024)


OART-GT 2569-000 (7249)
01/22/2024 – 05/06/2024 Tue
5:00 PM – 8:00 PM (Late afternoon)
at Washington Square
Instructed by Tunnicliffe, William

Hand Held: Creative Tools for Phones (ITPG-GT 2068)

“The smartphone is not only the primary site for digital communication and consumption, it also hosts emerging forms of media production. Let’s investigate the potential of the mobile touchscreen as a creative instrument! This is a project based course, and we will explore by creating and testing a series of functioning web-based toys – including drawing apps, character creators, and writing tools. You can expect to sharpen your skills in javascript and design. “

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Spring 2024)


ITPG-GT 2068-000 (14779)
01/23/2024 – 04/30/2024 Tue
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Bittker, Max

Out of Order: Storytelling Technology (ITPG-GT 2076)

This course is about how to tell stories with your projects. Like a classic linear story, we’ll start at the beginning with the question of how good stories are told. We’ll learn about classical storytelling techniques and conventions from a variety of cultures, genres, and media. Next, we’ll explore what various tech and media can and can’t do in the context of story. We’ll end the semester throwing linearity out the window to create narrative work that engages with the tropes and conventions of non-linear storytelling. Chaos may ensue, as the defining feature of non-linear storytelling is that the author cedes some control of the narrative to the audience. There is no creative writing involved. Students will not be asked to invent new stories for this course—non-writers are welcome! The work of the class will involve reading, reading responses, active class discussion, and group work/play with projects riffing on assigned existing stories and narratives. For example, we might ask students to use a specific canonical story, poem, myth, parable, or film plot as a narrative jumping off point for assignments. The course is co-taught by Kio Stark, a researcher/writer of both fiction and nonfiction and Mia Rovegno, a theater writer/director who focuses on site-specific and immersive work. The semester is divided into three units. Unit 1: Narrative structures. In this unit, we dig into what it means to tell a story. Some of our major themes include: • What are the most commonly used story structures in media such as the novel, graphic novel, film, TV, and theater—and what expectations do they set up for the audience? • What are the techniques, tropes, and conventions of both western and nonwestern storytelling traditions? • What are some approaches that are in dialogue with or rebel against these traditions? • How do we understand and manipulate the audience’s narrative expectations? • What makes a story ‘work’ / how do we define a good or successful story? Unit 2: Using tech to tell a story. In this unit, we will do something that in other contexts is a terrible idea—we will start with the technology. We’ll explore briefly what counts as technology in our conversation, and then play with what specific technologies make possible, complicate, and make impossible when it comes to exploring narrative work. • What can and can’t we do with sensors, motion, projection, AR/VR, paper, film, light, voice etc in the context of the storytelling knowledge we’ve gained in Unit 1? • What unique storytelling conventions might be available to us as makers? • What kinds of objects, interfaces, situations, and places can be experienced as narrative? Unit 3: Non-linear storytelling. In this unit, we will play with situations in which the creators do not have total control over how the narrative is experienced and in what order it unfolds. • How do we use the viewer’s relationship/familiarity with conventions of linear storytelling to engage them in a non-linear narrative? • What are the storytelling conventions we see used in media beyond the page, big screen, and stage, where non-linearity is a common feature? For example, AR/VR, video games, social media, site specific performance, and museum design. • How do we make a story that works in more than one direction? • How do we play with the audience’s expectations? • How can we experiment with the temporal to establish duration and clear beginnings and endings for audience entry and exit? • How can we creatively engage both facility and innovation in a user journey? • How can we explore engagement of the audience’s “role” when the work demands a virtual, immersive or interactive experience? • How can we prime audiences for fluency in our storytelling modalities, without depending on cumbersome directions, real time interceptions or demonstrations of technology? In other words: how do we hide the man behind the curtain?!

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2024)


ITPG-GT 2076-000 (14778)
01/22/2024 – 05/06/2024 Mon
6:00 PM – 8:00 PM (Evening)
at Brooklyn Campus
Instructed by Stark, Kio · Rovegno, Mia

Making Media Making Devices (ITPG-GT 2998)

Small, affordable single board computers enable you to blend the principles of Physical Computing with media playback and capture. This course uses the Raspberry Pi computer as a platform for creating portable devices that have the capability to display graphics, play video, play audio, take photographs, and capture video. As a foundation for the course, students will learn the basic workflow of using the Raspberry Pi computer for physical projects. This foundation includes an gaining an understanding of the Linux software, Python, and digital input and output. Students will work independently or collaboratively to build on this foundation to create their own media playback and capture devices.

Interactive Telecommunications (Graduate)
1 credits – 1 Day

Sections (Spring 2024)


ITPG-GT 2998-000 (14762)

Computational Approaches to Narrative (ITPG-GT 2198)

Beginning with the release of Crowther and Woods’ “Colossal Cave Adventure” in 1977, the potential and unique affordances of computation as a means of storytelling have become more and more apparent. Combining approaches from literary theory, anthropology, computational creativity and game design, this class considers how narrative structure can be represented as data and enacted through computation, and invites students to implement practical prototypes of their own interactive and procedurally-generated narratives using a variety of technologies. Topics include (but are not limited to) hypertext fiction, “choose your own adventure”-style branching narratives, text adventures, visual novels, story generation from grammars and agent-based simulations. Students will complete a series of bite-size weekly assignments to present for in-class critique. Each session will also feature lectures, class discussion, and technical tutorials.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2025)


ITPG-GT 2198-000 (11387)
01/21/2025 – 05/06/2025 Tue
6:00 PM – 8:00 PM (Evening)
at Brooklyn Campus
Instructed by Parrish, Allison

Basic Practice of Statistics for Social Science (MA-UY 2414)

We are inundated by data, but data alone do not translate into useful information. Statistics provides the means for organizing, summarizing, and therefore better analyzing data so that we can understand what the data tell us about critical questions. If one collects data then understanding how to use statistical methods is critical, but it is also necessary to understand and interpret all the information we consume on a daily basis. This course provides these basic statistical approaches and techniques. This course may not be acceptable as a substitute for any other Probability and Statistics course. For Sustainable Urban Environments (SUE) students, please see your advisor. Note: Not open to math majors or students who have taken or will take MA-UY 2054 or MA-UY 2224 or MA-UY 3014 or MA-UY 3514 or ECE-UY 2233 or equivalent.

Mathematics (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


MA-UY 2414-000 (9798)
01/21/2025 – 05/06/2025 Tue,Thu
4:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Spizzirri, NIcholas

Integrated Calculus I for Engineers (MA-UY 1324)

This course covers: Library of Functions, functions of one variable. Limits, derivatives of functions defined by graphs, tables and formulas, differentiation rules for power, polynomial, exponential and logarithmic functions, derivatives of trigonometric functions, the product and quotient rules, the chain rule, applications of the chain rule, maxima and minima, optimization. The definite integral, the Fundamental Theorem of Calculus and interpretations, theorems about definite integrals, anti-derivatives. MA-UY 1324 is for students who wish to take MA-UY 1024 but need more review of precalculus. MA-UY 1324 covers the same material as MA-UY 1024 but with more contact hours per week, incorporating a full discussion of the required precalculus topics. | Prerequisite: Placement Exam or MA-UY 912 or MA-UY 914. Corequisite: EX-UY 1.

Mathematics (Undergraduate)
4 credits – 6 Weeks

Sections (Summer 2024)


MA-UY 1324-000 (3727)
05/20/2024 – 07/02/2024 Mon,Tue,Thu
8:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Prabhu, Vaishali

Integrated Calculus II for Engineers (MA-UY 1424)

This course MA-UY 1424 is for students who wish to take MA-UY 1124 but need more review of precalculus. MA-UY 1424 covers the same material as MA-UY 1124 but with more contact hours a week, incorporating a full discussion of the required precalculus topics. | Prerequisites: MA-UY 1022 or MA-UY 1024 or MA-UY 1324. Note: credit for this course may be used to satisfy the minimum credit requirement for graduation. Corequisite: EX-UY 1

Mathematics (Undergraduate)
4 credits – 6 Weeks

Sections (Summer 2024)


MA-UY 1424-000 (3745)
05/20/2024 – 07/02/2024 Mon,Tue,Thu
8:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Van Wagenen, Lindsey


MA-UY 1424-000 (3746)
07/03/2024 – 08/15/2024 Mon,Tue,Thu
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Gbedemah, Amakoe

Collective Play (ITPG-GT 2176)

Rules of play shape competitive games from checkers to football. But how do rules of interaction shape everyday life? And what happens when there are no established conventions and the rules are being made up as we go along as they have been for the past 6 months of living almost exclusively online? In this course, we will explore, code and test design strategies for playful, serious and bizarre group interactions while at the same time interrogating both what it means to play and how individual identities and group behaviors emerge. (The interactions we create in this class will be designed specifically for synchronous, in-person, embodied experiences.) Some of the questions we will ask and attempt to answer: What motivates participation? What hinders it? When does participation become oppressive? What’s the difference between self-consciousness and self-awareness? Who has power? Who doesn’t? Are leaders necessary? What’s the difference between taking turns and engaging in conversation? What happens when the slowest person sets the pace? And most importantly, what happens when there are no rules? Interaction inputs we will play with will include: mouse, keyboard, mobile device sensors, and microphone. Outputs can include visuals, text and sound. We will use p5, websockets and node.js for real-time interaction. Class time will be split between group improvisation exercises, playing with and critiquing examples and translating design strategies into code and logic.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Spring 2025)


ITPG-GT 2176-000 (11384)
01/22/2025 – 04/30/2025 Wed
12:00 AM – 2:00 PM (Early afternoon)
at Brooklyn Campus
Instructed by Yin, Yue

Homemade Hardware (ITPG-GT 2767)

Hardware is not hard, and rapidly prototyping circuit boards is easier than ever with new tools available at ITP. Students will learn how to grow from a breadboard to a custom surface mount board, all without leaving the floor. This class is about artists and designers taking control of their hardware, and exploring the potential of embedding their projects into the world around them. Students will learn the multitude of tools and processes required to make a DIY circuit board. These include Eagle CAD, micro-milling machines, drawing schematics, ordering parts, surface-mount components, acid etching, solder paste and stenciling, reflow, pick-and-place, and others. In-class demonstrations will be done for each of the above, and students will complete assignments using online reference notes and videos. Two smaller projects and one final project will be assigned (3 total), each a circuit of the student’s’ choosing. These three assignments will be designed to work off the most recently taught subjects, and to get the students to fail early. It’s a lot of new material to be learning across multiple domains, so the students will need the entire semester to iterate.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Spring 2024)


ITPG-GT 2767-000 (14754)
01/26/2024 – 05/03/2024 Fri
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Sigler, Andrew

Experimental Cinema (DM-UY 4123)

This course provides an overview of experimental film and video history and theory, centered on hands-on production. The course will include readings, workshops, screenings, discussions, assignments, critiques, and technical instruction around cinema as a radical practice, and the ways in which computing techniques can be leveraged for new forms of expression in the moving image. Students will study and experiment with cutting-edge techniques in cinematic production such as motion capture, 3D (stereo, depth) filmmaking, and interactive / performative cinema. | Prerequisite: DM-UY 2263

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2024)


DM-UY 4123-000 (9247)
01/22/2024 – 05/06/2024 Tue,Thu
4:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Panzarino, Monica

Physical Science: Einstein’s Universe (CORE-UA 204)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


CORE-UA 204-000 (10451)
01/22/2024 – 05/06/2024 Tue,Thu
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by Kim, Jayme


CORE-UA 204-000 (10452)
01/22/2024 – 05/06/2024 Tue
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 204-000 (10453)
01/22/2024 – 05/06/2024 Tue
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 204-000 (10454)
01/22/2024 – 05/06/2024 Tue
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by


CORE-UA 204-000 (10455)
01/22/2024 – 05/06/2024 Tue
4:00 PM – 6:00 PM (Late afternoon)
at Washington Square
Instructed by


CORE-UA 204-000 (10456)
01/22/2024 – 05/06/2024 Wed
9:00 AM – 10:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 204-000 (10457)
01/22/2024 – 05/06/2024 Wed
11:00 AM – 12:00 AM (Morning)
at Washington Square
Instructed by


CORE-UA 204-000 (10458)
01/22/2024 – 05/06/2024 Wed
12:00 AM – 1:00 PM (Early afternoon)
at Washington Square
Instructed by


CORE-UA 204-000 (10459)
01/22/2024 – 05/06/2024 Wed
2:00 PM – 3:00 PM (Early afternoon)
at Washington Square
Instructed by

Amateur Media (MCC-UE 1024)

This course will track the various manifestations of media amateurism over time and medium, while also exploring theoretical concerns and cultural discourses that surround their work and social construction, especially in relation to notions of professionalism, community, networks, artistic practice, collectivism, and marginalization.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2024)


MCC-UE 1024-000 (11391)
01/22/2024 – 05/06/2024 Tue,Thu
3:00 PM – 4:00 PM (Late afternoon)
at Washington Square
Instructed by Resendiz, Ramon

Experimental Game Narratives (DM-UY 4153)

How do games tell stories? How can we move beyond the traditional narrative in games? Is there a more holistic approach that embeds the story deeply into the interaction? In this class, students will begin to answer these questions by analyzing games and developing their own experimental narrative games. | Prerequisite: DM-UY 2153

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2025)


DM-UY 4153-000 (8799)
01/21/2025 – 05/06/2025 Mon,Wed
4:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Pizza, Toni

Art & Public Policy All School Seminar: (ASPP-UT 1000)

In many political movements, the festive emerges as a major force shaping alternative social practices, forms of gathering, being together, and moving together. These alternative modes of being in collectivity are actively redefining the political. This sense of collectivity becomes particularly evident in the aesthetics of the Global South and its Diasporas. Consequently, this course explores the festive’s role in forming political movements beyond the traditional scope that reduces it to a simple byproduct of social life. It also explores how the pandemic has forced us to reimagine what coming together means. Taking Latin American and Caribbean aesthetics as an initial case, this seminar engages in a detailed interpretation of performances that challenge traditional definitions of both the festive and the political. A wide range of performance practices, such as carnival parties, sound systems, cabaret shows, popular dance styles, artworks, organized slave riots, and indigenous uprisings, shape the modes students will engage in theory and practice. For this course iteration, we will focus on questions around Black and Indigenous relations to carnival performance, structures of mutual aid as festive practice, and how they enact utopian modes of communal life, and how these modes of communal life redefine current understandings of art and politics. The class involves field trips, visits to several performance events, and conversations with artists and organizers who use the festive as a political tool to engage in political action in NYC. Questions regarding race, gender, and class will be directed to the philosophical, anthropological, and historical texts paying close attention to their involvement in the formation of colonial oppression. Performance studies’ methodologies will serve as the guiding mode to articulate these questions.

Ctr for Art, Society & Pub Pol (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


ASPP-UT 1000-000 (14834)
01/21/2025 – 05/06/2025 Wed
10:00 AM – 2:00 PM (Morning)
at Washington Square
Instructed by Engel, Kathy